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originally posted in: Red Death still broken?
4/23/2017 3:28:01 AM
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They didn't change it back to its original state. Here's what they did in a recent patch: [quote][b]Sandbox[/b] Health Regen changes: [b]Changes reverted:[/b] Suros Legacy perk No Backup Plans Ward of Dawn cast Apotheosis Veil Embrace the Void [b]Kept the recent changes, but increased the amount of Health/Shield given per kill from 36 to 57:[/b] Hungering Blade Transfusion: Cooldown was also removed Cauterize: Cooldown was also removed Red Death perk Lifesteal: Also applies to The Ram Memory of Skorri will now require a kill to start working and will charge Supers for 1 minute, or until the round ends or the player dies Sidearms will no longer allow ammo to stack through death and instead will reset to a single magazine every respawn .[/quote]
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  • I knew that, hence why I said how it felt like it was broken still, and that it was health gain on kill instead of health regen. It feels broken, such as where the regen would always go off, but the health gain doesn't seem to be.

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