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Edited by RurouniOkami: 4/15/2017 4:40:26 PM
51

"Exotics"

Does anybody else feel like the "Exotic" weapons are so underpowered now that they're a joke? In PVE, sure, they're powerful. In PVP? Bloody joke. Took a year hiatus because other games, but came back to this... joke. Legendaries are more powerful than "Exotic" weapons? Really?

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  • Guess you havent used Monte Carlo, Bad juju, or Suros Regime lately .

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    • Apparently this kid hasnt played trials on last exit yet

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      • [quote]Does anybody else feel like the "Exotic" weapons are so underpowered now that they're a joke? In PVE, sure, they're powerful. In PVP? Bloody joke. Took a year hiatus because other games, but came back to this... joke. Legendaries are more powerful than "Exotic" weapons? Really?[/quote] Boolean gemini and bad juju are pvp gods at the minute.

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        • Yeah I feel like overtime the exotic train fell off the rails. An exotic should achieve its rarity by having a powerful, interesting, unique perk. These day we have exotics that have lame perks, repeat perks, and just simply a burn (Adepts). I hope exotics are redefined and unique in D2.

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          • When I think of Exotics I think of unique abilities for certain situations that make them stand out among the crowd. Regardless if they are powerful or not they are a ton of fun to mess around with. Hard Light, may your ricochet kills forever live in my heart

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          • IMO things like vex mythoclast, no land, touch of malice, last word, and ice breaker are truly exotic. they have their own unique and qualities. vex is a fusion rifle-auto rifle hybrid in the primary slot, no land beyond is a primary sniper rifle with iron sights and bolt action, touch of malice is self explanatory, last word is a full auto hand cannon with a fan fire animation, and ice breaker has an entirely unique ammo economy. and these are just a few examples. but things like invective, patience and time, hereafter, gjallarhorn, truth, bad juju, monte carlo, universal remote, and even hawkmoon just don't feel special. invective simply regenerates ammo. p&t causes invisibility but it goes away as soon as you descope. gjallarhorn is just tracking and somewhat better cluster bombs. universal remote goes in the primary slot, with no other unique characteristics. hawkmoon just has a perk that can do the same thing as luck in the chamber but more often, with a too-big-for-its-playstyle mag size and range and stability stats of a white weapon.

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            • Destiny, the only game with RPG elements where the second tier class of rarity is , in quite a few cases, stronger and more viable than the first tier.

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              • Yes...?

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                • Yup, nothing new.

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                  • Lmao they've told us Exotics are only legendaries with special abilities. Not meant to be better, just special.

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                    • Edited by bFLY: 4/16/2017 9:09:05 PM
                      Been like this for years.

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                      • What is this ,"exotic" you speak of? I only seen mostly uninteresting weapons that are yellow and very uninteresting.

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                        • Did you know that the word exotic doesn't mean better than? It is actually used to describe something that is different or unique Did you also know that exotics were never meant to be better than legendary weapons ?

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                          • My old vendor roll palindrome and a rng Grim Citizen are my best weapons. Exotics have a situational place at times. I love hard light on drifter. But I agree 100%. Buff thorn.

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                          • Bad Juju. Zhalo Supercell. Sleep Simulant. Hereafter. Obsidian Mind. Any of the exotic swords. (Even Young Wolf is good now that they fixed the ammo problem.) They may not be year 1, but overall they all still rock.

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                          • Icebreaker is everywhere, but other than that, it's just legendaries

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                            • To the 'exotics are meant to be [i]different[/i], not [i]powerful[/i]' folks... Why are we limited in what we can equip, then?

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                              • Exotics are meant to be "unique". Not "all-powerful".

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                                • Maybe make exotics have unique archetypes to themselves?

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                                • Make the RNG really -blam!-ing low so when you finally get that sweet, sweet drop you know it was worth it as the gun you get should be a beast.

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                                • Look at the Mida dear, it was decent in crucible, and the community cried to get it debuffed

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                                  • BREAKING NEWS

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                                  • If you want exotics to be god-tier they need to be equally difficult to get.

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                                    • *brings back mythoclast*

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                                    • bring back rng

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                                    • I use exotics just for the sake of using exotics. It's not about try hard shit because Exotics are fun to use. I don't have to use my necrochasm or Monte Carlo, I have a much better answering chord or shadow price for pvp but I always mix things up.

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