Some of you guys are just super against pirating games because it doesn't support the developer. Well, I'm here to teach you all a lesson.
When you pirate a game, no one gets money. You get the game. Hurts the developer.
When you purchase a USED game from GameStop, gamestop gets the money, you get the game. The money you give GameStop doesn't go to the developer. GameStop pays a certain amount to the developer for a copy, and then charges a higher amount. When a used copy is sold, they get money twice for the copy. That's why they give very little for refunds.
So all you people saying that benefit to physical copies is used games, you're just as bad as pirates, but you don't know it.
English
#Gaming
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1 ReplyHow exactly does pirating a game work?
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Technically it's used game stores that are actively keeping money from devs, not consumers. They built the system to keep money away from them and as a business, they can only advance their strategies and practices over the years to make sure to give them as little as possible. And at the end of the day, it's the publishers that sell the liscence to these companies to sell or rent the games legally. If they wanted, they could easily replace that price by having their own physical stores.
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lol OP, do you not understand the difference between licensed and unlicensed product? Developers base their numbers off of the amount of units produced and sold. It doesn't matter how many times the licensed product changes hands. It continues to provide them with [i]regulated[/i] data that they can use for future commercial ventures. Pirating software denies the developers of that key information. Game stores that sell used games are more like a recycling center. YOU copying a game in your bedroom is like a counterfeit operation.
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1 ReplyPirating is illegal. Stop trying to hide that fact behind Gamestop's shitty practices.
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I'll be honest idc about pirating games lol after all people pirate music and movies all the time and i don't see people talking shit
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How long til we get a cracked version of nier to r mass effect?
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This is why I buy games on sale, or new, never used. Also why I don't give money to GameStop. Usually buy on base, or just get points off Amazon.
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1 ReplyThis is incredibly stupid. For a used game industry to exist, there has to be a large amount of copies sold in the first place. The developer already got it's money. If a thousand people buy a used game, there were a thousand sales that go to the devs. If a thousand people illegally download a game there was maybe one sale that goes to the dev.
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9 RepliesExcept one is theft of intellectual property and the other is buying a copy of said intellectual property that was previously purchased new. No similarity at all so I have no clue what you are going on about.
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1 ReplyExcept the publisher still gets money from the retailer in the used game scenario, while the publisher gets nothing from pirated games. What a ridiculous shit post. I can't imagine why some game developers disregard PC gaming completely.
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2 RepliesBy that logic buying a used car is comparable to grand theft auto and buying a used house is comparable to squatting.
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One you get for FREE off of illegal software. The other is an approved business of exchange of currency/goods.
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[b]YOU[/b] [b]WOULDN'T[/b] [b]DOWNLOAD[/b] [b]A[/b] [b]CAR[/b]
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I don't shop at GameStop... [spoiler]local Walmart/target/department store has it all. And amazon.[/spoiler]
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Just buy new games two years later when they're on sale
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Except one is technically illegal
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Then do you consider G2A straight pirating? There is a huge grey market when it comes to pirating games. G2A is leaning toward pirating and GameStop is leaning towards legit but both are in that grey area.
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Ones stealing, the other is a legitimate business that is unfortunately run by a greedy, shit tier company. No matter how you justify it, stealing is wrong morally, ethically, & legally.
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Technically no. You selling it to GameStop means you no longer have that game. Someone else buys it, they now have it. While, yes, GameStop basically makes double profits since they buy the game for next to nothing. The developer was still paid for that copy of the game. This argument is like saying selling a friend a game I don't play anymore is the same as piracy. It's not, but I guess you won't see it that way.
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There's also the DLC argument - if the new owner then goes and buys DLC there is more revenue in it for the developer and publisher.
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1 Reply[quote]The money you give GameStop doesn't go to the developer.[/quote] I'm going to have to stop you. GameStop had to have bought the game. Even if it's sold back to GameStop and resold, the game's probably at the point in its life cycle where the developer isn't all too concerned about sales. But when you're a cuck pirate, the developer gets no money. Stop trying to excuse your cheapness.
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But, in order for a game to be used, it had to be purchased at retail price beforehand. Just be honest and admit that people like you are just cheapskates and I'd maybe respect your kind slightly.
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18 RepliesEdited by Bieltan: 3/21/2017 11:54:05 AM>calls himself "PC Master Race" >is too much of a pikey to buy games >Humble Bundles and Steam Sales offer games dirt cheap >Still too pikey You aint mustard rice bay-beeee
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Edited by D34N0000: 3/21/2017 11:48:32 AMBut the person who traded it in to gamestop bought it. Even of it was from game stop to begin with the devs would have got money from that copy. A very flawed argument.
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1 ReplySomeone purchased the new one at full price (supported developer) then sold to game stop at a loss and game stop resells game at profit. There is no reason to pay the developer again, they received their portion on the original purchase. If I sell my used car, the manufacturer doesn't he any more money.
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You're seriously arguing that used games sales are the equivalent of piracy? I always knew there was something "off" about you based on your other posts. Logic isn't your strong point is it?