I think they decided to go for the silent protagonist since Destiny is about [u]your[/u] own personal [u]legend[/u]. Having a protagonist that [u]you[/u] created speak could've been considered as bad because it breaks the feeling that [u]this is your Guardian[/u].
Kind of the reason why you will never see Link in the Legend of Zelda speak, because the devs wants you to feel like you are him. (He spoke at one point in an older game, but it was a disaster so they stopped it.)
I think Bungie felt like having a silent protagonist would be better for the rest of the game, but I could be wrong and I now by now nobody really cares about having that haha.
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Edited by EMW ZEEK: 3/20/2017 4:05:01 PMExcept that our guardian did speak at first and we do nothing to "forge our own legend". We have zero choice in the story or the path we take through it. Its just a very typical linear story where most games have a named protagonist who doesn't try to be "you". They may have had the idea to do it that way but failed horribly. EDIT look at mass effect. Everybody's shepherd was different while being voiced. That is what destiny needs.
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Yeah we spoke at some point, but maybe that's why they felt like taking it out for the continuation of Destiny (agreed that they failed too haha)