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#feedback

3/3/2017 11:45:31 AM
14

You've neutered Red Death, now give it Reactive Reload

It's exotic perk is crap now. It has horrible range and stability. High caliber rounds aren't as effective anymore. The iron sights make it more difficult to aim than other pulse rifles. If you're not going to buff this archetype, or restore the gun to its previous status, please give it reactive reload. At least then we will have a reason to use it. This won't make it OP, but add to its uniqueness.

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  • You know Red Death has counter balance?

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    • Your asking for a year one hopscotch which they Nerfed to the ground

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    • they're giving the new health regen a pretty significant buff, the effect is instant so it could be better than before. Can you at least wait for the fix before making judgements?

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      • https://www.bungie.net/en/Forum/Post/222884434/0/0 Hey guys I think I tried posting this link before in here but didn't get much of a look, check it out if you've got time please.

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      • 33% damage increase for a few seconds over Unflinching? Rub.

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      • hmm lets make Red Death OP..............Wow just Wow

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      • Honestly don't know what would happen if they put Reactive Reload on Red Death. It used to be able to roll on Pulse Rifles, but it was removed from them because the damage they could do with the perk active was pretty crazy especially when you consider how it changes the Body Shot/ Head Shot ratio to kill a Guardian (I talk about PVP because that's probably why Pulse Rifles can no longer roll with Reactive Reload). It might be something cool that Bungie could try because Red Death is an Exotic after all. [spoiler]Bad Juju does get a damage increase after a kill so putting Reactive Reload on Red Death might not be too crazy.[/spoiler]

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        • Ugh why? Doesn't need a luck effect, and how would it exactly handle that on a pulse rifle? Will it work on the first bullet of a burst, or on the entire burst? A bit OP if you ask me

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          • Bumpitty bumpa boogaloo!

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          • https://www.bungie.net/en/Forum/Post/222884434/0/0 here's a link to a post I just made about some cool ideas for Red Death :) please read and comment

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          • Edited by Tempest: 3/4/2017 1:56:04 AM
            The weapon merely needs its base impact increased so that it can reliably 2 burst. Maybe a perk change or 2 in the middle column

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            • Edited by Zurreal: 3/3/2017 11:57:52 AM
              Replace HCR with hand laid stock or perfect balance and change exotic perk so that it heals a very small ammount on each hit instead of kill.

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              • Would be still trash with reactive reload. Even with max stability/ Range/ And Aim Assist it would be trash. Why ? Because the actual TTk from the whole archetype cant compete with all other weapons. I postet lik e20 times on this Forum that they should get rid of the whole archetype and just change the Weapons into hawksaw archetype.

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                • I've had really good luck with it myself.

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