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Edited by TrolleyProblem: 2/6/2017 5:35:05 PM
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Guardians die permanently. But only when something was capable of draining all their light, and destroying their ghost. This is an astounding feat for our enemies. Effectively, it's like us going into a hive throne to kill a God. If anything, it adds weight to their death. When a guardian like pahanin, Galadia, or thalor dies, it means they were destroyed completely. They weren't just overwhelmed, or incapacitated. They were eradicated. It's similar to Decapitating an immortal. Not an easy feat. But when completed, it reminds the others that they still have limitations
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  • In order for a guardian to permanently die their ghost must be killed (or not have any light left in either of you). I do feel like when enemies attack your ghost in the game it should have limited health. That way you'd have to wait till the next checkpoint or something like that to come back. Not in crucible of course (for obvious reasons), but in PvE this would be cool.

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  • Bump. While constant revives might make it less amazing that we survived anything, it makes others' deaths much more impactful.

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  • Thanks, they should add this in Destiny 2

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