Some real strength with these. The shotgun is very interesting and the clip-fed nature of it, instead of the typically hand loading gives it real strength in sustained damage outut, which it seems to be designed for.
The sniper rifle sounds very interesting in how it would play, but the low magazine and low-reserve ammo for high fire rate sniper rifles will push many people away no matter what it does. The lock-on feature would need to be fairly slow in Crucible use and there would need to be a time-limit on the bonus feature upon getting it.
The fusion rifle just sounds like a dream to use.
Not too sure about the sidearms though. I feel like it's just a personal distaste towards dual-wielding weapons in general. Interesting functions though.
I would love for a high swing-rate sword/melee weapon. Give the swords some different archetypes.
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Thanks for commenting! Yeah, I agree with you on the sniper; it'd need to have a high ammo carry capacity inbuilt somehow. Also, I was a bit worried about including the locking-on in crucible, but I justified it by making it use up a super to do so. Honestly, I didn't like the sniper very much. The fusion and shotgun are my favorites, though. I almost never snipe anyways, so it's not that big a deal to me