JavaScript is required to use Bungie.net

Forums

originally posted in: Shoulder charge
Edited by Stuka Ju87D: 11/23/2016 2:47:31 PM
14
Striker from day 1. I still use shoulder charge consistently. Combined with Jolders it's still viable. I also use the MK 44's to extend the run up. While I myself have never thought it had tracking it did have a much too sloppy hitbox and that needed addressing as the community requested. It was bogus that we could ohk folks just by catching them on the toe or brushing their cape. You have to make a square clean hit now. I also have no problem with the cool down changes. Jolders tweaks that enough to work with it. If it keeps happening to you might I suggest you look at your and your opponents connection at the time. Could be a lag issue. They will always make changes and as such we will always Adapt. Of course once you upload that video I may have to change my tune. :-)
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There you go

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So I'm not sure if I'm interpreting it right but I'm seeing two instances of SC, yes? The first one is the one I'm curious about. With the sound up you can clearly hear that telltale SC connect sound and yet you weren't credited with a kill. Couldnt make out the enemy to see if it was a Ramlock or some other max armor setup. For the second one I would say pre nerf it might have registered but they did tighten up the hit detection I believe so a graze won't do it anymore. It looks like a fairly horizontal travel but your perspective might have looked different. I tend to wait until the last moment before I go airborne because of this. You could say that you are right in the sense that there are inconsistencies when compared to how it used to be. Just my humble opinion. Hopefully someone else will chime in with a different perspective.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • If you heard the blade dancer sound he was the first one I hit because he was invisible

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Understood

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Athos SD: 11/24/2016 9:25:59 AM
    As a day one Striker Titan , I agree with almost all your points except the adjustment to the animation. By slowing down the animation you are forced to use it sparingly because you can certainly melee it before it hits you. Other than that it is still very viable and good as long as you run the no sprint cool down artifact with it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Except I shouldn't be locked to an artifact to make a perk viable. I would much rather run perun or ghelon.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • True enough. But they got their way and our cool down was "adjusted". You do what you can. Funny how our class was the least scrutinized for so long. I guess trying to balance the classes is like a Whack A Mole game. Weaken one sub class and another comes up strong suddenly. Rinse and repeat.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Athos SD: 11/24/2016 4:25:25 PM
    Perhaps but I feel like Striker in general was underestimated. They really are much better at rushing in and breaking up formations . ( Than Defender will ever be) For example ... Just yesterday I ran into a group of 3 Defenders all with no back up plans/ shotty. I absolutely solo wrecked them with my trusty Dunemarchers. One of my proud moments as a Striker Shoulder Charge with No JUGG.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • To be fair I never really liked shoulder charge, I used it a ton before it was "cool" and I guess I just got tired of it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Stuka Ju87D: 11/23/2016 6:58:16 PM
    Try it in Supremacy. Guaranteed crest, even if you die doing it. ;-)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I know Im very consistent in using it I still use it in trials and ib with paragon grieves but I without a doubt belive it is the hit box to I'm fan with the new cool down time... Wished it affected jug but apparently they wanted this but yeah rarely though every once a week or so I will plan hit someone it will make the kill register sound and it will not kill but I'm not too upset with that one

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Well if you use the Peregrines regularly then jump charging would be your thing so maybe there is an issue. I don't use them enough to know. I'm now waiting for that super long PEREGRINE GREEEEEEEAVES! post to land here

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It just really helpful to kill supers and Max armor guardians in clutch situations in trials and it helps win most IB matches that's it witch is where most of where this post mainly came from trials mainly

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yes agreed. Except those insidious RamLocks. I will never learn to keep my distance from them. Perhaps after several dozen more attempts to SC them I will take the hint.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon