Yup. We need more Widow's Courts with open, intersecting sightlines, and fewer cramped areas (Lower hallways in Vertigo, hallways in Drifter, etc) and maps with too many small doorways.
While that was a part of it, the major complaint from the close quarters crowd was because the maps were too big. They couldn't get close to the snipers without going around, fusions had enough space, and they had to walk/ride their sparrow back to the action (this was the most common).
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