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Destiny

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Edited by AI-COM/RSPN: 10/21/2016 12:50:22 AM
198

What do you get killed by the most in PvP?

Handcannons, Shotguns and Snipers

772

Auto Rifles, Scout Rifles, Pulse Rifles, Sidearms, and Fusion Rifles

199

Tell me what kills you the most in the poll above, Tell me what you think needs a nerf down below. I personally want Hand Cannons to have less range, damage falloff to start sooner and to be a CQB powerhouse, and I'm not saying Specials should be nerfed but I do want less special ammo to force people to actually use a primary. Edit #1: It is [u][i][b]MY[/b][/i][/u] [u][i][b]opinion[/b][/i][/u] you don't have to agree nor do you have to like it. Edit #2: Let's try and be [b]friendly[/b] about this, I really don't want hate pointed at those who don't see eye to eye about this. Edit: #3: Never said Primaries need a nerf, just a slight tweak to Hand Cannons to make them most effective at close range, since I've seen and personally shot people across the map with them.

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  • YOU ACTUALLY THINK HAND CANNONS NEED LESS RANGE!?!?!?! AAHARHAGUEHDGAHARRRRRGGHHHGGAGH YOU ARE TERRIBLE AASARAGSJDJDHAVSHDHDJDH

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  • Handcannons need more damage falloff? Downvote

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  • Shotguns, pulses, scouts are the most frequent. I don't mind handcannons, snipers or autos. Scouts shouldn't outclass autos up close. Pulse shouldn't be able to challenge scouts at range.

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  • I get killed by whatever the Guardian who outsmarted me was using at the time.

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  • Where is the misadventure option?

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  • People who quickscope better than I do.

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  • It doesn't mattter what you pvp people killed with. You want everything and anything that kills you nerfed. It's ridiculous.

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  • a mix between shotguns and FroF pulse rifles. kinda gets boring lol.

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  • The Architects... or my own tripmines

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  • My opinion: Low RoF autos: damage buff to 30-24 Low RoF pulses: damage buff to 36-27 Scouts: fine HCs: fix hit detection. Too much of a range boost and they enter scout territory. Fusions: blanket stability buff Sidearms: as above Snipers: undo recent nerfs Shotguns: fine

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  • Edited by NYDIBS: 10/20/2016 11:21:02 PM
    Why group snipers with hand cannons and shotguns? If you're still getting sniped, you have issues And pulse rifles should definitely have more votes. Biased poll is biased Why don't you actually look at some stats from last weeks trials: Pulse rifles had 42% of all primary kills Hand cannons had 32% Shotguns had 67% of all special kills Snipers had 24% Unfortunately, fast RoF pulse rifles are next in line to get nerfed. Hand cannons and scouts are fine, ARs need a buff Snipers are fine. High impact shotguns are most likely going to get adjusted

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    6 Replies
    • Edited by SILENT SC0RPI0: 10/21/2016 12:18:47 PM
      Here's the actual stats on what you're getting killed by. These are stats of top 10 weapon kills per class in Control since Rise of Iron dropped on 20th September. - PS4 - [url]https://gyazo.com/e0a3532f0272d20d21aecac002267c0d[/url] - Xbox - [url]https://gyazo.com/9a8a0ac58b23658983013e5e0df96a6f[/url]

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    • I feel like people are voting based on the deaths that piss them off instead of over all. I still see Mida, Grasp, and various HRF autos pop up as the weapon that killed me more often than not.

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    • Nooooo. Not a hand cannon nerf, they need a damn buff! [spoiler]biased poll is biased[/spoiler]

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      • 1
        Shotguns and pulses.

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      • Edited by Macguyver Bond: 10/21/2016 4:08:00 AM
        I'd like you to copy that post you quoted your friend in waaaaay down at the bottom and edit it into your original post as a counterpoint, OP. Edit: In fact I'll copy it for you so you can find it easier. [quote]Something a friend said that makes sense ↓ " Nothing. Bungie needs to stop nerfing in general. Ever since the beginning of ttk every weapon class has been nerfed or broken, with only some weapons still being decent and viable right now. Bungie needs to start buffing and make every weapon type viable without making one with more overpowered/ better than another. The only exception to this is exotics. Exotics should 100% be better than legendaries, not the other way around. And some things in general just need fixing like ghost bullets on shotguns and hand cannons. But all in all this is my opinion and you can choose to agree or disagree, these are just my thoughts. " ~Mix I agree 100% that Exotics should be better then Legendary weapons.[/quote]

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        • The HC fix [i]might[/i] make sense to you, but not to me.

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        • NOBODY VOTE FOR THE TOP OPTION, YOU ARE PLAYING INTO HIS BIASED HAND!!!!'

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          • Edited by CrazyXSolitude: 10/20/2016 11:53:14 PM
            No nerfs. Biased poll.

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            • Biased poll is biased.

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              • Lag? Can I say lag?

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                • Shotguns by far. If you think hand cannons need a nerf, then you're a moron.

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                  • The other team.

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                  • I chose the bottom one, because you are being biased.

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                  • Lower HCs range any more and they'll basically be much less effective shotguns. Too many of the maps are small, which is why they're so effective.

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                  • Honestly, redbars.

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