Hawkmoon can hit for 120 on a headshot with the perk, you have 200 health, so that would be 240 damage for two shots.
Just so you know a 30 light level difference on MIDA made me hit people for 52 instead of 57 on a headshot, but it was still a 4 hit. A 40 light level difference would put the MIDA at 50 instead of 57, still a 4 hit weapon. Hawkmoon would do like 100 per headshot with the perk active at 40 light level difference, which would still make it a 2 hit if he got lucky.
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Hawkmoon doesn't do 120 on lucky shots only 109 since the nerf
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Haven't used it in awhile, used to be 120. However, a 40 light difference could still 2 hit depending on armor stats and RNG.
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I always use the extra armor based on subclass and run high armor but from what people are saying apparently it doesnt matter much, sounds like bungie being lazy if you ask me. Instead of making different tiers they just nerf the advantage. Sounds like them lol
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They need to go back to how it was in yr 1 where id have question marks for the guy then. Might as well take light level advantage off then.