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10/3/2016 2:05:46 PM
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Hunters need a buff in general honestly. the only good thing about hunters is weapon skill while if you play on a Titan or warlock it's literally all just tool box. L1 R1 is all that is used on those classes. Before the warlocks cry that I don't have a warlock I just recently deleted my third warlock and I will be getting another one soon.
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  • Am I understanding that you think hunters need a buff.... because warlocks and titans are too powerful?..... are you ummm... high as you typed this?

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  • Yessir :^)

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  • At least you are honest lol

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  • I'm high on these Mank Demes

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  • Hunter is outclassed in both grenades and melee compared to the other two classes. Titans have more agility and melee reach than hunters.

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  • That statement only tells me and this is not a get good statement you might be really good, but you are certainly not using the any hunter class correctly than. Yeah titans have a great strategy of skating this is true but using bones of eao and controlled jump you can reach same speed. On blade dancer you have a melee with a lock on that has more distance than the warlock and from behind can one shot a super. Gunslinger has an aim assist critical capable throwing knife that causes a DOT that can one shot kill. Night stalker gets an area of effect that causes lack of sight, slowness, damage, and if a grenade is placed correctly can kill multiple targets with 0 they can do other than frantically jump and wait to respawn. Grenades blade dancer gets a sticky version, a version that will tag, and and skip grenades that will PHYSICALLY TRACK YOU Gunslinger: gets an incendiary grenade that can one shot at a gaurdian feet and tag and cause a dot. The swarm grenade that will PHYSICALLY track you, and a trip mine that you can toss on a wall and wait for someone to walk by. You get an exotic that not only gives you 2 but extends the duration. Night stalker: gets a terrible grenade with Spkie but than gets the vortex grenade which pulls you in for Damage and void wall which can cover an entire hall way. Mixed with smoke 2 out of these 3 are like having a mini super. I personally believe hunter is by far the strongest and most dominate pvp class in this game and statistically it's been proven in bungies own data. It is still the most used out of all classes and hunter has the most classes above a 1kd. Sorry bud but I really strongly disagree with you and belive that people whom "main hunter" as I have all three characters just like to complain.

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  • The throwing does not kill anymore since the nerf flux grenade doesn't track as much as the fusion grenade smoke doesn't disorient enemies as much as they used too. Are you forgetting about the nerf they had a couple of months ago that was uncalled for? Which nerfed all hunters and the sunsinger. Since then Voidwalker, Stormcaller, striker bubble and sunbreaker have become the dominant classes

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  • Nightstalker is still a dominant subclass and wombo combo is still very effective.

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  • If you forgot how to press jump sure they're effective.

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  • I get out of them with ease and never truly have trouble with wombo combo since the nerf

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  • It's still very effective. If you stick someone with the smoke it's going to kill them and if not it still does a lot of damage. It can still shade step out of a lot of grenades which is very helpful.

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  • Edited by Dexterem: 10/3/2016 6:56:59 PM
    No I remember well the updates. Yeah I can agree hunters got hit and there is a strong majority whom enjoy the class and feel it was hit to hard. But honestly they were brought very much in line with other classes. Now I do belive that across the game the nerfs and adjustments have cause real problems with hit registration, randomized numbers, and glitchy attacks these all need fixed. I'd hardly say bubble titans are a dominate class. The most broken class right now Imo is storm caller because of the super I really don't think it was hit hard enough. For titans shoulder charge should only one shot when melee is full. Other than these 2 things for the Titan and warlock I'd say we are starting to see real balance and that's a great thing for the Game.

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  • Edited by DaCannonnn: 10/3/2016 5:55:43 PM
    lol your explanation of the hunter perks show just how biased you are. Skip grenades are garbage and 90% of the time don't track and don't even become air born. Flux grenades are decent as long as you can stick someone. The throwing knife with burn is a one-off(or two off) melee that only gets a one hit with burn if the victim has the minimum armor stat. Smoke grenade/grenade combo is a strong combo, but only if you're willing to use both and lose both. Vortex grenade does not "pull" anyone in, no clue where you're getting that info. You also by far use your Titan and Warlock. Stop trying to act like you use all three equally "bud".

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  • I'm not your "bud" pal. And it's obvious your intent is to be insufferable. At least I tried to make a case you just simply say "out classed" like it means something. Hunters have no down side to them but that doesn't matter to you I guess as long as the other 2 classes can kill you hunters will always need a buff.

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  • No downside? How about being the class that gets the smallest armor buff with their supers? You can one shot shotgun kill every single super they have out of their super. Their sticky grenade also has the least aim assist out of the 3 classes. Blink shotgunning was the huge upside hunters had with QuickDraw and that got nerfed to oblivion. There is literally no upside to playing as a hunter, it's is the most balanced class out of the 3 and because of the other two being over powered, it becomes underpowered.

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  • Golden gun yes does has no armor that is proven but it also has no distance drop off and a quick ready time. Blade dancer has the exact same as all other roaming supers at 150% and shadow shot recives a temporary immunity while also being at 150%. Fist of havoc, hammer of sol, Nova bomb, and storm trance without resistance perks like head strong for titans and the exotic ram can all be shot gunned and snipped out of supers using high impact archetype. From a grenade stand point I could agree warlocks have the strongest arsenal but hunter is by far second. There are very few unusable hunter grenades might not one hit but most grenades do not. I don't know what your issue is with skip grenades sure they can be out ran but if they get you they hurt (personally one of my favorites) Titan has pretty much worse grenade arsenal except for incendiary and spike. Magnetic is fine but high armor gaurdian it will not one shot unless you stand around for second explosion. Here is my take yes blade dancer and gunslinger are not as potent as yr1 they are balanced (night stalker is definitely not and your insane to think that subclass is balanced) strikers have Sholder charge and that's broken I belive it should only one shot if melee is charged and it needs fixed. Next storm trance it's broken itsv the best super in the game right now and needs to be fixed also. After that I don't see how anyone could say void walker, defender, hammer titan, and sunsigers are stronger than any of the three hunter classes and I don't think striker is either. You take away shoulder charge that class almost has nothing.

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  • Lol stopped reading at "golden gun has no drop off". You don't know what you're talking about if you think that's true. They've had damage drop off since beta.

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  • Oh I'm sorry lets try re-reading this i did not say damage drop off troll I said distance drop off which nova bomb, solar hammers, and void bow all have Aka they do not go in a straight line so it's not click point shoot as it is with golden gun. And even if there is damage drop off its not enough to not 1 hit someone within 50meters as can be proven on maps like bastion and first light, but.... there are perks for this also to extend. I appear to have been wrong in previous post when I said you might be good and you said the hunter is out classed. See I'm not great at crusible I'm not a top tier player i have no delusion of this but if I was to take more than an educated guess it would be the hunter class is not out classed by the other classes, but that you as a hunter is being out classed.

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  • Lol muted

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  • They just need tripmine grenades that stick back...

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  • Warlocks are not a breeze to use. Give me a reason or evidence as to why Hunters are so underpowered to the point where they need a GENERAL buff. Don't give me some specific crap like "Tripmines are terrible"

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  • Warlocks have the farthest reaching melee, blink, an area wiping super, a melee that gives an over shield upon touch, a self res with one hit melee, and the best grenades in the game. People complain about skip grenades when Warlocks have Axion Bolt and Scatter Grenades that are both far better.

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  • [quote]Warlocks have the farthest reaching melee, blink, an area wiping super, a melee that gives an over shield upon touch, a self res with one hit melee, and the best grenades in the game. People complain about skip grenades when Warlocks have Axion Bolt and Scatter Grenades that are both far better.[/quote] -First off, the only subclass with the farthest range of a melee is the stormcaller. Hunters can lunge knife as far as a warlock can melee. -Second, hunters have blink as well. -Third, that area wiping super has travel time and all classes have an AOE super. You might as well count nightstalker because it takes care of an area. If you have a problem with nova bomb, learn to use Blink efficiently. -Fourth, the subclass with the perk that grants an overshield has a delay that allows better melee fights and in general, that subclass is trash so any points about Sunsinger making a warlock op are invalid. -We have the best grenades in the game? Please... we have some effective grenades I can't lie, but as far as I have ever known unless you are using axion bolt you have to have smart placement unless you are using Nothing Manacles which is fair game at that point. Don't even get me started on skip grenades. You guys just toss one in the very general area of an enemy, let them do most of the damage, and one shot them with pretty much anything.

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  • Edited by DaCannonnn: 10/3/2016 6:16:22 PM
    Lol you are an idiot. 1. Warlocks have the furthest reaching basic melee ability 2. Axion Bolt triggers and separates into multiple tracking grenades on multiple victims 3. Scatter grenade with nothing manacles and bloom is a guaranteed ohk 4. Skip grenade procs maybe 30% of the time and is never a one hit kill as its base damage isn't enough to do so. 5. Hunter does not have an area wipe super and bow does not count, you're an idiot for even trying to make that argument. 6. You've played 7mins on your Hunter, please tell me more about hunters.

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  • [quote]Lol you are an idiot. 1. Warlocks have the furthest reaching basic melee ability 2. Axion Bolt triggers and separates into multiple tracking grenades on multiple victims 3. Scatter grenade with nothing manacles and bloom is a guaranteed ohk 4. Skip grenade procs maybe 30% of the time and is never a one hit kill as its base damage isn't enough to do so. 5. Hunter does not have an area wipe super and bow does not count, you're an idiot for even trying to make that argument.[/quote] 1. No, I have watched videos on people testing this and believe it or not, it is tied up. 2. Did I defend the Axion Bolt? 3. Do you know what bloom does? It has nothing to do with one hit killing people with your scatter. It still requires an idiot to just stand their on the grenade's impact location in order to ohk somebody because the tracking isnt as strong as a skip grenade or axion bolt. 4. I never said it took one skip grenade to kill one enemy, please learn to read before you call me an idiot. 5. Technically it doesnt, but its effect does cover an area of the map for an amount of time.

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