When you run the spark and go invisible people can see you and unless you catch people off guard they can see you coming, also this is a timed event and complaint is pointless and childish, Get over it
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*sigh* another idiot You're SUPPOSED to be visible when carrying the spark. That was specifically implemented by DE. To let me stop the spark runner. This wasn't IMPLEMENTED by DE on purpose. It's an oversight. Furthermore, this isn't intended to influence crucible play, so ANY changes it makes, such as visibility to invisible hunters, isn't intended. How about you just gtfo and go to forums that DO concern you instead of telling people who are pointing out an oversight by the developer [b]IN THE FORUM SECTION INTENDED FOR THAT USE[/b] to "get over it" you asinine buffoon.
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*sigh* another idiot complaining about something childish and will only last for few day but because they can't use their cheap tactic to get kills they run to the forum and cry. Also see how you the only one complaining about it, because most people with more than one brain cell like yourself understand it a timed event and has no impact on game play
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Alright let's take it from the top you illiterate little twit. I've already mentioned several times throughout this thread that I'm not complaining and at worst I find it a minor inconvenience, nor am I complaining purely to draw attention to this one particular event; what I am doing is drawing attention to a common oversight that DE has when implementing these "boons" that don't transition with invisibility. This isn't the first time nor the last, which is what I'm trying to draw attention to. Furthermore, if you read down the thread there are several people also agreeing with me, and one even thanking me because they were unaware of this - as others might also be unaware too. So your second paragraph has already lost all merit. Dissecting the first paragraph further, you find it cheap? Tough. Cry me a river. I'll use whatever damn playstyle I want to, and i dont give a damn how much you want to bitch about it. DE implement it, and I'll use it as much as I can. You want to run around like a brainless little twit, go ahead, I'll play however I damn well please though. I'm hardly crying, if there's anyone that's crying it's you considering you're the one drawing a problem with my playstyle, meanwhile I don't give a single damn about how you want to play. Icing is in the cake, you're trying to draw attention to a playstyle or likening it to crying on the forums, whereas what I'm doing is drawing attention to an oversight by DE in the way in which they implemented something. At this point, you may kindly go f yourself cuz I doubt you have any worthwhile retorts to this. Twit.
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How do you it an oversight what if it intend like sprint lock and bloom, because you think it an oversight doesn't make it so. Because you don't like something doesn't mean it wrong. If right now Cozmo came to this post and said it was intend would you still cry about, which you are doing
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Edited by ISOL4TE: 9/16/2016 9:47:16 PMIt's an oversight because the purpose of this "infection" is not to make visible the invisible, it's purpose is to enable faster ranking. This is an unintended side-effect, which makes it an oversight on the part of DE. [i]Golly you're smart[/i]. If Cozmo came in to this thread and said "oh yeah, sorry, we actually had an ulterior motive, to make Hunters visible in the crucible even when they try to stealth" then yes, I'd still be complaining, but for different reasons entirely. The TONE of my argument would shift from pointing out an oversight by DE, WHICH IS WHAT THIS CURRENTLY IS BECAUSE IT [u]ISN'T[/u] THE INTENDED PURPOSE, IDIOT, to wondering why they are trying to cripple the Hunters in specific by using this method which is supposed to be a boon, a "gift" at the moment. [b]As it currently stands however, DE has made no mention of this crippling factor to be intended, which makes it an oversight; ergo, I'm not crying, I'm REPORTING the issue on the feedback thread, THE SECTION OF THE THREAD WHERE YOU ARE SUPPOSED TO REPORT SUCH OVERSIGHTS.[/b] Which, incidentally, makes YOU the one crying, since that's what you're doing about my post that was posted in the section of the forums specifically dedicated to such purposes. Idiot.
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We have no idea what this event intentions are, as it timed event and there no major pvp events happen at this time it has no major impact on the game. But if trials was around than I would agree with you even that I don't agree with your play style.
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Edited by ISOL4TE: 9/16/2016 10:07:36 PMYou're kidding me right? You know how far of a shot in the dark that is. We can pretty safely assume what the intentions of this "event" are, and crippling a certain style of play specific to the Hunters is definitely not one of them. In case it wasn't enough of a dead giveaway, the result of having one transmitted to you causes you to get standing faster. I think that's sort of a big flashing sign indicating what the intentions of this "event" are. I never claimed this had a huge impact on pvp in terms of events. There certainly are no pvp events right now. ([u]Which is also why I've, repeatedly mentioned that I'm not crying about it but merely posting about it in the feedback section, yknow, WHERE I'M SUPPOSED TO.[/u]) As I've mentioned, also several times now, the devs have this oversight occur quite commonly because when they implement it, they don't think how this could specifically impact this one style of play by this one specific guardian class. Next time they decide to create a similar "event" some PvP event might be going on at the time.