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originally posted in: Buff primary weapons
8/28/2016 11:56:54 AM
10
If they buffed Autos back to vanilla status, no one would have to use anything else. The low RoF/high impact archetype was killing from Scout Rifle ranges.
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  • Damage buff not range...

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  • With the right perks, you can have Autos with the old range.

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  • Man, screw the right perks. I wish they would do away with them and add more cool perks that change the way we play within balanced boundaries

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  • Please no, the list of junk perks is already so long, that it's almost impossible to get any decent rolls nowadays (Thank you Bungie for bringing us stuff like Last Resort, Exhumed, Gorilla Fighter, Take a Knee, Relentless Tracker, Partial Refund and the one that refills the mag upon super usage; this has brought the loot frustration to a totally new level...).

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  • Pretty sure that's what lead to the abundance of garbage perks we got in HoW

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  • Then let's get rid of Counterbalance, Rifled Barrel, and the bunch, slightly buff all Primaries, and work on better perks than the ones we had in HoW

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  • I think you mean Perfect Balance. Counterbalance only affects side to side recoil.

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  • No you cant if you didnt know suros has max range on autorifles and its range is awful i also have a year 1 auto max range and range finder its meh at medium

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  • They never had a huge range stat, but the low RoF archetype had enough stability to accurately put rounds down range faster than the average scout

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  • [quote]If they buffed Autos back to vanilla status, no one would have to use anything else. The low RoF/high impact archetype was killing from Scout Rifle ranges.[/quote]

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