That's a borderline op idea. I mean trip mines don't get a buff from the spines so why should a zone control grenade like thermite. Ever think that it's not meant to kill?
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Edited by Talia Sendua: 8/5/2016 7:08:47 PMThe Storm Grenade from Warlocks have 2 Waves of extremely Damage... This Grenade is strong in Pvp. The Void-Wall Grenade from Hunter can get a longer Duration and with the "Rombo-Combo" are kills to easy.... This Grenade is strong in Pvp. Now the Termite Grenade... The Damage Waves are to slow and the Kills maked with this Grenade is under the normal data from all Titan Grenades... This Grenade is very weak in Pvp. When you think that would to OP then you should stop playing only Control in the Crucible and Play sometimes other Playlists. On Xbox (The Pro Gamer Console Generation) nobody use the Termite Grenade, because this Grenade lost every time in Pvp... I didn't see anyone who use this Grenade in Pvp... That's my favourite Grenade from Sunbreaker Subclass... But you can only Play this Grenade in PvE BECAUSE OF nobody run into the Grenade. So this Grenade should a Suppressor-Grenade for captureing Zones and use Paths in Pvp.