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7/6/2016 9:39:38 AM
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Removing the burn would literally make it useless, or at least nonsensical. The Exotic perk is based entirely on the fact that it does Arc damage, for Queen's sake!
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  • Reloads on double kills, charges supers,zaps enemies ( which granted dosent do much damage, but it does stop that boomer from spamming shots in my teeth)... It would be a great exotic primary with no burn, and should be a go to for all pve activities

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  • I don't know about you, but most of the double kills I get with ZS are owed to the chaining mechanic, which simply doesn't make sense without the Arc/Electricity burn. How can you have an electricity gun that deals [i]kinetic[/i] damage?

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  • Alot come from that sure, but they could just make up some space magic nonsense

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  • Edited by Fenrir: 7/7/2016 12:22:28 AM
    Soooo, concoct some nonsense explanation about space magic to replace a well-defined aspect of the gun? Pointless. If they didn't expect people to use this gun a lot with Arc Burn (and even [i]Small Arms[/i] in Heroic strikes...), then they're idiots.

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  • Yep. Then it's.....infusion material...

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  • Exactly

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