Let's clear the air here over this and just put it plain and simple. The playstyle of each character choice we make caters to the strengths of us as individual players. This isn't a skill based argument but simply a balancing and to take away anything inherently given to the hunters or any class for that matter with the simple metric that is skill based (k/d) is wrong. Bungie needs to take a deeper look into the metrics of each character before making nerf or buff decisions. This one felt very forced and in response to the uproar over the nerf of the OP Warlocks of the world. Don't go into this conversation making it "i'm more skilled than you" but rather make it how each character is a choice we've made to cater to our preferential play styles
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The nerf to warlocks were caused by the "op" titan nerf (which was one -blam!-ing subclass).