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6/28/2016 11:59:37 PM
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LOL If you think that graph actually provides good/valid reasons for nerfing/buffing things, then I have a bridge I want to sell you. ALL that graph represents is an average of K/D based on subclasses. It doesn't break down or provide any reasons as to WHY certain subclasses have higher/lower KD's than others and it certainly doesn't provide any statistical analysis to show where the majority of the kills are coming from for those that are doing better. The graph is a distraction, an incomplete statistical data set that they are providing everyone in hopes we will shut up about their latest round of nonsensical nerfs. It is no more than that. I am sure I'll receive a lot of hate for stating that, so let the hate begin!
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  • Why do you expect hate? That's pretty much what everyone is thinking.

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  • Glad some people are smart enough to see past the stupid chart.

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  • I agree. The things not explained by the graph are things such as; -Weapons/weapon classes being used. -Armor and armor perks being used. -What Exotics are most common.(both weapon and armor) -Subclass perks -Objective Score(Damn you snipers in Rift :-P) & Win percentage -Maps each class dominates in -Fireteams -Assists All of these factor into gameplay results. in 6v6 it's easier to clean up kills or turn invisible to flank from the side...and really if they were going by this chart, Defenders would've seen a massive buff given that low k/d score....which is probably caused by the fact that the play style they're built around is to stand their ground.

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  • Not to mention experience of the player

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  • Cmon we all know that meta stats tell the real story. Why do they need to listen to actual player feedback? Lol

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  • "nonsensical nerfs". very well said. I'm using the same data they gave us back. I personally think they are driving the hours we spend by moving us in the direction they want. nevermind rhe post. I changed my style already...

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