Good lord! The other 6 subclasses have all been nerfed/buffed over the life span of Destiny. So now it comes to the 3 of hunters for changes and people loose their minds? All 3 hunter subclasses still remain viable. Does it suck Gunslinger's lost their sticky grenades? Yes. Does it suck that Night stalkers can't roll away infinitely anymore? Yes. Does it suck that blade dancers can't use their arc blade to fly across the map? No, I can't stand blade dancers...lol jk, yes it sucks. But true gamers, although angry, can accept changes, and adapt their play styles to maintain their pvp prowess. Destiny has had ever evolving metas since the beginning. Its ok for a game that is entering its 3rd year, to not be an exact copy of what it launched at. Not to mention, if Bungie sees a huge difference in the number of hunters not utilizing gunslinger or any of the 3, they will buff them at a later date.
English
-
I hope this is just an outlet for you and you're not talking directly to me. If so, you clearly didn't read this post, which is about adapting and finding a way to use the Gunslinger in a viable way.
-
Yeah, wasn't necessarily to you. Just to some that replied to your OP. Sorry about that. A lot of my replies didn't end up where I originally clicked reply.
-
I never thought of tripmines as stickies. I never relied on infinite rolling. I never thought that much of flying.
-
And do you you think the June tweaks are enough for you to stop playing your hunter? Because seems to be a lot of those feelings throughout this thread. And that's who I was addressing. I main a hunter. Only ever used blade dancer for pve invisibility for the most part. Then with TTK I switched to mostly Night stalker. But my hunter is a gunslinger at heart. And finally, to not think of pre June trip mines, as stickies, is just silly. But I can adjust to it. Now I aim at the wall or the floor and still get double and trip kills.