Downloaded it and played a bit. It's kind of fun (since I'm on 360 and nothing new has come forth in a while), but the combat gives me nightmares. I don't like the "do nothing to guard" feature. Feels lame, tbh. I wish guard was just a button, not the lack of pushing any. I won't complain about free games though. lol. It's been fun to play against the younger ones in my house. They're surprisingly good at fighting games like Tekken.
~[i]Praise the Sun[/i] \(._.)/
English
-
....[b][i][u]No.[/u][/i][/b]
-
Well technically blocking is holding the backwards direction or backwards+down, but there have been some times where it seemed like it blocked automatically. I'm not sure yet. Anyway, glad you're having a bit of fun with it ^^
-
It'll actually block both ways, holding back or not holding back, but certain types of moves can break a guard if you don't hold back
-
Huh. I don't remember them mentioning that in the fight lab. Do you know an example of when holding back would block an attack, but standing still wouldn't?
-
Edited by Psyntifik: 6/16/2016 4:05:24 PMBob's 1+2 chain... Or B+1+2... Some variation of that. The third and final hit requires you to hold back.
-
Is there a reason someone [i]should[/i] just stand still? Or is it always better to hold back if you can?
-
Nothing major unless it's a competitive scene. Just spacing, really.