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originally posted in: Was Sunbreaker Fixed?
5/24/2016 12:33:34 PM
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In no way is it balanced
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  • Strong burn melee but short range. Strong super with the potential of a lot of kills but runs out after just a few hammers and isn't hitscan unlike the golden gun...grenades are totally fine as well...nothing broke except for hitreg of hammers sometimes...I'm open for anything you can offer against how I feel

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  • They don't die guarantee from one hammer directly, no armor, seriously. A titan that is supposed to have the most armor of the 3 gets one hit by bladedance. That's annoying especially since it doesn't track nearly as much. The grenades suck. The one thing that annoys me is that they neefed it that hard and it was the only real crucible super, literally the Hunter and warlocks 3 subclasses are all PvP compatible, sure the titan can be used that way too but it gets countered severely

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  • Simmering flames and stickies is pretty strong...

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  • Stickies suck, compared to the others. I can't throw it on the floor and have it do extremely high damage

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  • I guess it's personal preference for me the stickies make all the difference since the super doesnt do it for me

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  • Not a big AoE but if the enemy is standing on it it still deals 160+ dmg..little explosion tho...the thing with the stickies is that they track a little bit which makes landing sticks easy and the health regen you can use resets your encounters faster...stick-get a kill-regen-go back to killing

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  • Thats if they don't: Shadestep. Blink. Move 2 cm Use their grenade

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  • Can you headshot sb with a sniper when they blink shadestep move? No. That counts for everything

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  • No they can't do that, they get shut down

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  • Thank you for the rational discussion...I guess it comes down to personal preference...I average 4-5 sticky kills per game that's why I like them...I understand your arguments though

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  • I understand your side as well

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