Amusingly, Titans have Suppression Grenades that almost no one in the Crucible use, yet perform just about the same function as Smoke Grenades. They stop sprinting, double jump, and disorient, as well as stopping Supers and abilities like grenades and melee. Just as well, they have damage reduction values for two of their Supers to the Hunters' none, and can even have overshields with their Supers. You can't shotgun a Fist of Havoc out of animation, or Hammer of Sol, or Ward w/ either Armor or Blessing, but you can definitely do it to a Hunter, with the rare exception of a Bladedancer running Hungering Blade.
Maybe learn to play Titan better?
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Just about the same function? Are you kidding me? Suppressing nades do not slow you down, or blind you and they barely do any damage. You have no idea what ur talking about I mostly use suppression nades when i run bubble bro and they are nothing alike
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I didn't say they blinded or slowed you down. I said they disoriented, which they do, and that they stop you from sprinting. While that technically is "slowing down", I never said it worked like Smoke does. Learn to read, genius.
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Wrong about shotgunning out of a Titan super. It has most definitely happened to me, and more than once.
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I mean, that's great and all, but just because it happened to you doesn't mean it's the same for everyone. I've survived a Fusion Grenade before, doesn't mean Fusion Grenades don't kill. A sample of a statistic does not a full conclusion make.
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Wait. You said, and I quote: [quote]You can't shotgun a Fist of Havoc out of animation[/quote] That's an absolute. Absolutes don't have variations. I offered a variation. Others have too. This point is busted on that basis. It's not a big deal, it's a minor correction to your comments.
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I think you may be wrong about shotgunning a Titan during super animation. I have been killed many times mid super "pop".
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I very well could be, but in my general experience, trying to kill a FoH mid-animation 98% of the time results in me leaving orbit.
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Do u know how hard it is to actually get that grenade to bounce right at the enemy mid-sprint Smoke covers a general area way better then a surpressor gernade
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They don't stop sprinting unfortunately. But you're right about everytonh else.