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Edited by Dr_Sorethumb: 4/11/2016 9:16:35 AM
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I've always wondered why Titan was supposed to be the melee class but out of the three classes its melees are the worst. I melee a lot more when I play Hunter than Titan. Edit: Spelling
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  • Titans have shoulder charge one of the best melee in the game, jump shoulder charger, slide shoulder charge. One hit kill too.

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  • [quote]Titans have shoulder charge one of the best melee in the game, jump shoulder charger, slide shoulder charge. One hit kill too.[/quote] The only thing that makes people never use it is hit detection.

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  • Thats true , Ive had sometimes where I'm sure I hit the dude.

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  • If Bungie ever fixes hit detection (and I'm not sure how they would) then it'd be super powerful

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  • Yeah shit would be crazy .

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  • [quote]Titans have shoulder charge one of the best melee in the game, jump shoulder charger, slide shoulder charge. One hit kill too.[/quote] Tracks, has range and speed, also starts Stat regeneration after kill. You can go full armor and agility. Use kills for regeneration. This guy has no clue lol

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  • Edited by Sliinkiee: 4/11/2016 6:11:39 PM
    And also with the titan jump , your thee fastest class . This guy is missing out. Lol

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  • I always go armor and agilty. Combined with the titan jump, your thee fastest class. This guy is missing out lol

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  • That's complete. Crap, you must be joking.

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  • It's true. Hunters have either a throwing knife, smoke bomb or a OHK melee; Warlock melees have greater range than either Titans or Hunters (except the throwing knife).

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  • Your so biased. If you are really serious then excuse me and let me explain. Longest range on warlock is Stormcaller. It also has to charge so unless you dedicate a full strength build that's a tool not a weapon. Throwing knives, smoke and shoulder charge all have longer range imo. Charge can even track and smoke can be detonated from afar. Best warlock melee takes 3 perks (Shield, vinking, flame). Take the fact this has to charge and even then at full burn you will live. Charge and hunter knives are 1hk and do not charge through strength. Titans also start full regeneration on kill not just a 7 second shield. Titans have burn, hunters can combo, blah blah blah. I think people just don't value melee but warlocks kinda need it. It shows more I guess.

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  • Knives don't ohk, shoulder charge hit detection is crap and you only need two perks for the best mele. So your point is invalid

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  • That's my point exactly. If they are going to have different classes then why not make it worthwhile to play the "brawny" one.

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  • Your crazy, my kids took over my accounts so I only play Sunsinger. My son who is 5 had to pee and asked me to play. I jumped in and used the melee only. He likes rifles so when I tried secondary I failed. I like solar grenades and he has lighting and so on and so forth. I used shoulder charge and punched people to death. I had a blast and saved the video. I didn't realize charge tracks, has great range and speed, and regeneration of health and shields after kills is great. I mean my 5 year old dose this that was amazing. He doesn't realize the build concept but add gear, proper jump boost, and an all armor and agility build and BAM. Fast and strong to survive damage until you get the kill and charge. No need for regeneration at all. In my video I am getting people even in air. Heck add a shotty with lifesupport if you really want to be a bull.

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  • I've ended up turning the Sunbreaker into a grenade spam build. Armamentarium, max Discipline and Simmering Flames with either Fusion or Incendiary grenades.

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