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4/6/2016 3:29:51 PM
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Literally cannot use a different engine. Code doesn't work that way. Now what can be done is they can increase current engines AI, graphic texture and color, and last it can expand frame rate speed and loading speeds. Nothing else could be done different with the same engine.
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  • Bungie has already said that the current from the ground up system is very laborious to make small changes. Hopefully for them and us they have either changed what they are current use or have began on something new and easier for them to manipulate. Do I think they will build a more powerful engine or increase the graphics, most likely not. I'm just hoping whatever they come up with is more optimized and easier to render so they can get more creative faster.

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  • You get it.

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  • Old Gamer and back in the day wannabee coder. Lol

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  • It's an entirely new game, they can do what they want.

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  • Man. I can't help you. Good luck with your level of understanding.

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  • I have no clue, care to elaborate a little more? A quick ELI5?

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  • So if Bungie dropped destiny and decided to make a poker game, they would have to use the same engine they used for Destiny?

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  • No. Good gosh man.

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  • So then can you explain why its [b]impossible[/b] for Bungie to scrap Destiny and make Destiny 2 on a new engine?

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  • Ok without going into the programming language nuances of which would take forever to teach.... Software is written on a "seed" or "core" code kernel. Once written it is like being written in stone. Literal stone is the analogy. Think windows 7 vs 8.1 vs 10. All different seed kernels. Whereas Mac OS are generally based on UNIX where you can grow the base better but not completely. A new software "engine" had its limitations once you ask it to reverse engineer the software all the while trying to add new source kernels. TL/DR: it doesn't work the way you think or want it to. The zeros and 1's don't match.

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