This forum is huge on Dark Souls fanboys, and you should not expect an unbiased answer from most. It sounds to me you like just hate the genre. If that is the case I recommend playing neither.
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I have almost no experience with the genre. I don't even know what you'd call the genre. Do you call it an RPG, a hack and slash game? I feel my only experience is the little time I had with DS1.
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It's simply an action RPG. The only thing that makes the game difficult is how far spread the save points are. The game itself is actually really easy once you know the mechanics. If you need, watch a YouTube video on how to kill a boss or get through a level (its kind of easy to get lost) and you will one shot everything. Otherwise you'll spend a few deaths just learning the mechanics.
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Edited by Sapphire: 3/28/2016 11:41:20 PM[quote]It's simply an action RPG. The only thing that makes the game difficult is [b]how far spread the save points are.[/b][/quote]-blam!-. That. I don't want the game to be annoying just because they want me to replay the same stuff over and over when I die. That makes it much less likely that I'll try the game again.
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Yeah that's exactly how it is. Lots of going through the exact same mobs just to get back to where you were. It's not so bad though because again once you know the fights its cake and you just stroll back. Only thing is not to get impatient or you'll make stupid mistakes.
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No, I absolutely disagree with that design choice. There are other ways to make your game difficult. I think punishing players for trying things is stupid. With save points so far apart, I'd be afraid to try anything because I wouldn't want to go back so far, so I'd just be looking up everything online beforehand.
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Haha yeah, that's pretty much exactly what I do. I mean if you're young and have a lot of free time to play games, its amazingly fantastic if you have the patience. But if you're like me and just don't have the time I'd say avoid it. Go with Dragon Age or elder scrolls. They are also big long games but you wont go hours of playing and make zero progress like you will starting out in DS. But again, like I said once you learn the game its not that bad. I'm playing it now and probably half way through. I used the videos heavily in the start, but as I got used to it I just use them when I get frustrated. I have to admit though, when you figure out a fight all yourself and defeat a tough boss it's a great feeling. Really gets your adrenalin pumping. But again, just sooo much damn time!
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Edited by Sapphire: 3/29/2016 12:05:22 AMI do have a lot of free time. I just see that as an unnecessary difficulty. I want to be able to see the mistakes I made, and to be able to try again and figure out what I did wrong and how to fix it. I should not have to fight through all the other things again. I've already conquered that. Putting me before that is just the game saying "-blam!- you" for no good reason.
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I agree 100% it's artificial difficulty. But they sort of have to for trash mobs. The boss fight are pretty much as you describe. There are save points before the bosses and that's when you really get into trial and error.
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Okay, well the fact that there are save points before boss fights makes it sound a little more tolerable.
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Since you have the time available to you give it a try. Give it a few tries. You sound exactly like i did when I first got it a few months ago. Granted I wouldn't be playing it if I had any other games to play (and wasn't so stubborn!) But it is a pretty fun game once you find a class you like. I got to level 25 three times before I actually got into it. My mistake was that I wanted to play a caster and everyone recommended to play a pyromancer. Pyromancy suuuuucks! Once I made a sorcerer I was in the groove!
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I call it the hardcore singleplayer genre, but there aren't really enough notable games that are similar to Dark Souls for it to even carve out a genre for itself.
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Well, I play Ninja Gaiden, which is a game known for difficulty...