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#feedback

Edited by itsDKY: 3/28/2016 7:21:41 PM
25

Hit detection needs to be seriously looked at. (video inside)

Now I want to say this now, this is not some kind of one off. This happens repeatedly to me, It's not just a melee thing, it happens not just with the Chaperone, but with any weapon. I have other clips when I used scout rifles and one of the 4/5 shots did not land. However the clips are buried beneath a lot of other clips. his really annoyed me since it allowed the player to get the spark in the rift. [b]It's extremely annoying when this happens in trials. [/b] I really hope you're doing something about the hit detection in the coming patch. It's partly the reason why I believe fusion rifles are so inconsistent. Like if all of the bolts hit, but simply one of them didn't registered.

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  • I think since the last shotgun nerf the shotguns are very hit and miss. sometimes I shoot point blank and get hit markers, others I shoot trying to force them back so I can re set the engagement and get a primary out and they melt with the shotgun from a range they shouldnt have got a kill from now. since that last nerf I am always finding shotguns quite inconsistent. one minute they slay and another hit markers or not even hit markers point blank. I tend to shottie melee now as matter of insurance to try and make sure i get the kill. even then that doesnt always work. some days I end up meleeing thin air as the hit registers. before the last nerf I used to jump shotgun a lot and it was a great way to get kills. now its about 50/50 if it drops. I know that in air the accuracy of guns drops but the range I am shooting from it shouldnt affect it but seems to.

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  • Looks like lag / latency to me.

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    • That's not even hit detection! That's only bungie saying that in air accuracy needs to be garbage.

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      • The last shotgun nerf ruined shotgun hit detection.

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      • I think both handcannons and shotguns shells jist have a bullet time. Its not a instant hit. You have to lead some and you notice the only shot you hit was when he was in a straight line away from you and you're on the ground.

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      • I have this issue, and have been having this issue lately as I have been using the chaperone (it's so sexy). Sometimes I think it's because I'm not at the right range...but then I remember that there were NO damage numbers and that makes me feel kinda robbed of at least an assist. Idk if it's for the chaperone, but I haven't been having this issue with other guns as much.

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      • Same with most handcannons. The hit detection on them is quite off sometimes, not even registering on a clear hit.

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      • Bump

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      • I'm not going to go in to detail, but somethings definitely off. The same shots but no damage. I wished they would do something about it.

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      • [i]rawr[/i]

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      • I feel your pain man. I love the chaperone, and since it fires slugs, it feels the hit detection issue more than any other shotguns. Can be so frustrating to use at times.

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        • Bump

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        • Last iron banner I missed 5 direct headshots somehow.

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        • Well you did slightly miss the first to like the dot wasn't on the head

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        • Yeah, I noticed it. My fusion rifle is not doing damage even when shot at point blank range.

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        • Same thing with my sniper..I say about 4 times a weekend I swear I hit him in the head and I feel like it sounds like a excuse..it's a real thing

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        • Finally someone else noticed it.

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        • 2
          Bump. I want to love my chaperone... But I can't find the head with it!

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        • Let's bump this continuously

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          • you were in the air, shotguns are not accurate to their scopes while in the air. As a matter of fact, most guns are not accurate in the air......

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            • Bump

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            • Bump

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            • Edited by Unknown: 3/29/2016 7:15:34 PM
              Bump Chaperone didn't start until the nerfed the range! https://www.bungie.net/en/Forum/Post/192690329/0/0

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            • I've not taken any captures of it, but I've been having this happen with Pulse Rifles and Snipers in IB today. Last time I played it seemed fine, but something's definitely up right now.

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            • Bump.

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