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Yeah it wasn't bad it was just a bit "different"
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lol, it was terribad.
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[quote]it was just a bit "different"[/quote] You know exactly why.
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Better than reach lol
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The multiplayer was a rip off of COD & the story was Cliche maximus.
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How was it a ripoff and I didnt find it too cliche
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You should know that most Halo 4 fans don't even attempt to defend the multiplayer - so I'm not gonna waste my time. The story was one cliche after another, Ai going rogue, Ai wanting to be human, allied military commander going against protagonist, ancient evil threat revived, so on, while there are LORE explanations for one of these, it doesn't excuse how poorly it was executed.
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Well I didnt mind the MP However I did spend most of my time in custom games with my friends
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[quote]However I did spend most of my time in custom games with my friends[/quote] The custom games died on Halo 4, Halo 3 & Reach had massive custom Game communities, most of them died off, lucky you, However the custom games are nearly all the same, since Halo 3, so you like Halo Custom games, not Halo 4 multiplayer - which would consist of matchmade matches.
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I mean I didnt dislike the Multiplayer
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The fact that you found custom games the most appealing part of Halo 4's Multiplayer capabilities says a lot. I found Reach so much fun. I have played over 900 matches of custom games, I play them too, but I also played over 2000 Ranked matches, it shows I liked Reach for it's multiplayer, not just custom games, which is similar in each sequel. This info was taken from Halowaypoint - https://haloreachstats.halowaypoint.com/en-us/players/dbd%20halo%20legend/haloreach
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Yeah I liked reach's multiplayer over its custom cames