My only problems with the division are not having a middle finger emote, and the roll needs a 2-3 second cool down.
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I disagree with the cool down. It's not very quick, you are easily visibly the entire time (Shadestep at least pretends by turning you purple and shadowy), you can be damaged the entire time, and you can't shoot back. It's harder to put consistent damage on someone who's sprinting down the street and doing zip zags. So why does it need a cool down?
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You don't need to wait for the animation o finish to start another roll. It's easy to avoid a surprise rouge fire by rolling then it is to sprint. Because that's what I did when rouge hunting.
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Odd. I found it to be the opposite as you while rogue hunting myself: shooting people in mid, multiple rolls was a lot easier than shooting people sprinting (well, damage output) and I took more damage rolling. If people did two consecutive rolls near me, they were almost dead after 9 shotgun shells and way clean up with my AR. Where as if they ran (especially zig zagging in and out of cover), I'd have to reload before they were even half dead, and after a reload they were normally around a corner. You didn't perhaps use a marksman rifle, did you? If so, I can see your issues. Best build I ran was high mag shotgun with a LMG (no good LMGs on beta, so I had to sub the Cadeuces instead).