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1/30/2016 3:06:01 AM
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Either Nerf Mida, or Buff Everything Else including health Same result so I'm happy either way, but I suspect Nerfing Mida is the easier fix Also, claiming a weapon is 'balanced' doesn't make it so
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  • Mida is balanced. Always has been. Why do you think it's never been tweaked in the year and a half the games been out?

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  • Edited by haphazardlynamed: 1/31/2016 2:11:37 AM
    Actually, it was tweaked in the First Exotic Tuning patch They added the knockback effect and changed the audio to sound bigger But I digress, that was a minor change Anyhow, balance is a [b]Relative[/b] term, the very same balanced weapon can become unbalanced, if the baseline by which you compare to changes. Which is exactly what happened, many other alternatives were Nerfed, thus even tho Mida wasn't altered recently, it is now Relatively unbalanced in the new standard.

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  • By your reasoning: it sounds like you're saying ALL scout rifles are "op". Which is just... funny. Scouts have always been in just about the right place they should be. And that would be the case even if scouts had never got any buffs Signed: an insane person that's always used scout rifles in crucible (or maybe I'm a masochist instead of crazy... idk lol just always liked scouts)

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  • Edited by haphazardlynamed: 1/31/2016 4:23:07 PM
    Naw, just Mida Range of a sniper, yet aim assistance unlike any Fire rate of an auto, without the recoil issues Then add in the enhanced flinch Too many benefits stacking in one place, other scouts have tradeoffs And I like scouts Mida was my first exotic back in vanilla I spent basically all of TDB running Gheleon's Demise in crucible

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