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#feedback

Edited by grksuperleague: 12/31/2015 6:19:43 AM
61

Hammer of Sol sucks now?

Yes

429

No

244

The same

18

Die waaayyyy to easily while using HoS

42

Don't care

112

I find that Using HoS which I love even though it was nerfed cuz every other class cannot handle it... I am dying waaayyyy to easily. It's as if every class while using their super can eat bullets while hammer of sol offers no protection unless u have thrown ur hammer and are standing in the sunspot. 1 guy can take me down no problem which I find very unfair compared to supers that he warlock or hunter use when u can shoot them 1000 times and they are still standing

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  • Bladedancers main attack is a melee, and they can be killed by a shotgun melee. Or a sunsinger double melee with flame shield. Sunbreakers are the same, except their primary attack is ranged, and their optional secondary attack, Suncharge, has more range than arc blade, is faster, and does DOUBLE the damage. Now add Cauterize to make up for hungering blade, triple tap the jump to be just as agile, and you have a subclass that shits all over a super which many people claim to be OP, and this is post nerf.

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  • I understand the heal reduction. But titans are supposed to be the tanks of destiny. They shouldn't have had their armor reduced.

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    • #nerfhunters

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    • Edited by QBAN_007: 1/2/2016 11:36:45 PM
      Old news dude , move on

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    • Solution to your problem Use the box in the middle of the screen to aim hammers Get at least 4 kills every day time

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    • Yup unfortunately this is true. They nerfed it to shit. May as well not even be a super. Because supers need to be balanced, you know, a guy throwing flaming hammers at 90 miles per hour needs a balance. Cause kills things, and things don't like being killed.

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      • Don't even use it anymore

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      • Titans are just mad because they got their first roaming super, but it was blatantly OP. Just learn how to aim titans

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        • Especially the melee attack sucks bad. I they it would better if they Nerf every single class like golden gun, and stormcaller.

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        • Agreed

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        • It's balance now it takes skill

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          • The only people crying about the nerf, are the guys needing a crutch. That shit was op and everyone knows it. I still see guys wreck with it now. Thats the difference. If you are actually good, its still really good. If you suck, now you know it was never your skill getting you kills.

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            • Yeah it's sad. Last night I shut down a Titan before his animation finished using only a pulse rifle. They were perfectly fine prior to the nerf. Anyone who says otherwise is a no talent bump.

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              • My warlock sure can't be shot 1000 times without dying!

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              • The nerf to tracking and cauterize were too severe. They needed one, but not what they got.

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              • I think it was nerfed too much but it is nowhere near sucking

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              • It actually doesn't suck at all. When you're use to being invincible for your whole super, it probably does feel weak to most. I've used it with just the same success as before. You have to be smart about when and how you use it, as it should've been from the start.

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                • What I find infuriating is that while using hammers, a tether will knock you out of your super. Happened after throwing one hammer, got tethered, and was back in first person view...it sucked...

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                  • We Titans finally had our day but it ended so fast.

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                  • I agree hammer was noticeably nerfed but to say hunters are now bullet sponges is ridiculous. Hunters get whupped upside the head and die mid super. Warlocks are the ones to worry about.

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                  • Flameseeker and splash damage barely even exist anymore. Nerfed way too hard. All they needed to do was reduce damage resistance and that's it.

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                    • Yeah, I used an incendiary grenade, four shots of Mida and a sun strike melee and the storm caller still ran me over. The sun breaker super is too slow to be competitive. It's like having slow-mo half powered solar grenades. If four guardians make a small square and you land a hammer precisely in the center point, no one will die. If you chase someone then the most you'll do is inflict burn damage. It is very similar to FOH because you need to use it when no one is paying attention. Recently I've only been using my super to get to simmering flames. Unlimited grenades, one every 16 seconds it seems :-)

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                    • Thanks for turning the Titan hammer into the golden gun. F**k you, Bungie.

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                      • Hammers are fine, the warlock super lasts too long though.

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                      • There is probably some broken code but you actually have to aim your hammers better. Sunbreaker was so damn easy to use even noobs just threw their hammers aimlessly and killed everyone.

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                      • They need to un nerf hammer ritans because little fàggot hunters and warlocks started bîtching about it even though there subclasses were still better Psm:sun breaker is the only usable class for the Titan

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