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Edited by pillow: 12/19/2015 6:49:54 PM
58

Buff Graviton Forfeit (and other 'perk unlock' exotics!)

I think Graviton Forfeit should do something else besides simply unlocking the Shadestep node in your perk tree. Before I continue, [b]keep in mind I am not saying anything is OP or asking for nerfs to anything[/b]. It's sad I actually have to clarify this before saying anything. Titans now have Twilight Garrison (which looks fun as hell, hot damn) and can have huge amounts of extra airborne mobility on every single one of their class. I'd say that's pretty strong, no? Warlocks are getting the Astrocyte Verse helmet sometime later down the line. Unless it gets altered before actual release, or has already been altered from what the datamining states, it's going to improve Blink for warlocks by increasing Blink's distance, and also reduces it's cooldown. It's restricted to voidwalkers, but it still sounds pretty damn good. Graviton Forfeit... just unlocks a node from the nightstalker's perk tree. It seems lackluster in comparison to the other 'mobility exotics' titans and warlocks are getting. Titans get an entirely new ability to use on any class they want, and voidwalkers' Blink is going to be a lot stronger than before, [i]I'd assume[/i]. The best hunters can do with Graviton Forfeit is... Keen Scout + Shadestep combo? While it's a strong combination of perks, this still seems pretty boring and lackluster. My suggestions are to have GF remove Shadestep's innate cooldown (though this could easily be OP), or increase it's effects by making Shadestep faster, or making Shadestep's distance longer. Or, if having the helmet buff Shadestep sounds too OP to Bungie, just make it have additional effects like "agility is increased by +2". This way the helmet could at least be put to some use outside of nightstalker, too. Besides, why are the armored fisting machines a dozen times faster than the roguelike scouts? That is all. [b]EDIT:[/b] [i]Maybe if I wasn't a hunter main, my post wouldn't get so much prejudice and misconceptions...[/i] After responding to a few folks, I figure I should add this here too: I think exotics that simply exist to unlock a perk from your perk tree are boring and lazy design to shove in an exotic that could be a lot more meaningful or have more depth. This is why I think GF should have another, more minor effect/perk on it, and [i]this also applies to every other 'node unlock' exotic armor there is for any class.[/i] It also seems I completely forgot the existence of Bones of Ayolmao when I wrote this post. Silly me. For that I apologize. Additionally, I've reworded my post a lot to convey my thoughts better.

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  • I think it's fine right now...

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  • I just feel as if most of the Hunter exotics are extremely lack luster..what the -blam!- are bones of eao good for? Radiant dance machines? The list keeps going.the only one that's extremely beneficial is the extra smoke bomb from the sealed grasps. That's about it..I guess an extra tripmine is decent but how about just an extra grenade in general? Warlocks and titans have that correct ?

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    • WHY CANT DEFENDERS GET DEATH FROM ABOVE AND HEADSTRONG FROM THE HELM OF IN MOST LIGHT

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    • If they buff that, they should buff Impossible Machines and Immolation Fists too.

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      • Edited by BallsOutForBT: 12/19/2015 6:14:52 PM
        Graviton forfeit does not need a buff, but twilight garrison should only work on strikers

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          You are a disgrace to the hunter population -A good Hunter who never made a nerf/buff post

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          • Two words, Eternal Warrior.

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          • I should grant lockdown, keen scout and shade step. Just kidding it's fine how it is.

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          • Only once my: Immolation Fists work for my Striker Inmost Light works for Bubbles. Impossible Machines work when I Self Res Helm of Saint-14 makes blinding Sunspots. Aclyophage works on NightStalker Quiver. Mask of The Third Man works on Golden Gun. [T.B.C] will I even accept the validity of this complaint in regards to "allowing the helmet to work outside of the subclass."

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            • Then why not buff Impossible Machines or the ones for the Titan?

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            • You have khepris sting that grants invisibility on all subclasses

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              • Another failed attempt to screw with Titans

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                • I mean impossible machines just unlocks landfall and the Titan arm piece unlocks something for the hammer while hunters got shade step. 3 exotics made just to unlock one perk so it's fine. I'd understand if you'd want a new exotic item to do something else but gravitation is fine as it is.

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                • Astrocyte verse? Why is everyone talking about this? You cannot compare these things, as astrocyte hasn't released yet. We have no idea if it will actually be worth the exotic slot. Also, we have no clue when astrocyte will release. It certainly won't release until this next big update in the spring, and if it doesn't release then, it probably isn't coming until destiny 2. I'm sorry, but you do not need to buff graviton, there is no reason at all.

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                  • Just make it where you can wear Graviton for any class you want. Gunslinger with shadestep, please.

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                    • You don't want me to have Shadestep, Keen Scout, AND something else. That much salt isn't good for anyone and I'd feel bad if something happened to you in real life for a game. Ruin wings could use more RNG love with heavy drops, the Stag could use a buff, and so can Mask of the Third Man. Those need help. The forfeit is fine where it is.

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                      • I just want it to let me use shadestep with gunslinger.

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                      • Nerf hunters

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                      • Wow.... Just wow. That would break the game. Shadestep can evade almost everything in the game. Certainly firebolts and axions which are game changers in trials. You're just a salty salty hunter because he saw a cool new toy for the Titans and he couldn't get one of his own. The posts saying graviton forfeit need buffs are so dumb. Keen scout and shadestep creates an op neutral game. Tracking a target for +5 seconds behind cover and the ability to evade or push aggressively.

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                        • It would be awesome if that helmet could allow you to use shadestep for every subclass

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                        • You seem to forget that while Titans are indeed getting a whole new mobility ability, the Hunter already got a whole new mobility ability AS shadestep. They are the only class that doesn't require you to be airborne to evade anything. Granted the Garrison works on all classes, but still, using the GF to gain shadestep and using keen scout can be extremely good. It's fine where it's at. Also, Titans have to equip an exotic to be able to evade, hunters only need the node. This is in theory balanced by how titans can use it for any subclass. I guess. tl;dr: nah brah

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                        • As a Titan, I'd be alright if it worked for all classes. Anything more than that would be OP

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                        • if I'm not mistaken hunters already have 2 mobility boosting exotics. bout time the other classes have 1

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                        • Nerf shade step

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                        • That sounds like a reasonable suggestion

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                        • I didn't really finish reading the text block, graviton is really really good, shadestep plus keen scout is amazing, what needs to change is something like Eternal Warrior, or another exotic that gives a subclass node that isn't very good

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