[i][b]Conquerors[/b][/i]
[b]Surface of the planet Aradin[/b]
[i]They had taken everything to the mountain range that divided the planet in half. All of it was under their command and control. Nearly 15 fully equipped and heavily defended bases had been built on the surface, and massive port dominated a chunk of coastline, leading into a naval air base. Fighters patrolled the sky alongside helicopters dropping off troops fro continued reconnaissance, and on the ground, heavy armor moved to and fro as defense perimeters and multiple defensive weapons systems were put into place. Venom Incorporated had a hold on Aradin now, and was moving quickly to set up mines and processing plants to use what minerals the planet had to offer. The entire western hemisphere had been militarized and industrialized, and soon, Venom Incorporated would make contact with the outside.[/i]
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[b]A gigantic cruiser orbits the planet, observing in and out traffic from the planet. It finally contacts Venom Inc., a message popping up on the higher-ups of the organization.[/b] [i]Permission to land?[/i]
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[i]A transmission returns.[/i] [b]CURRENTLY NO DOCKING STATIONS FOR ORBITAL CRAFT. PROCEED TO ENTER ATMOSPHERE AND SEND LANDING CRAFT. AN ENVOY WILL MEET YOUR CRAFT AND ESCORT YOU TO A SAFE LANDING ZONE.[/b]
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[b]The ship slowly enters the atmosphere, and starts to slow down even more. It finally slows to a stop, and a smaller ship flies out of its bay. The ship slowly cruises through the air, waiting for the escort ship.[/b]
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[i]Two fighter jets, F-22A Raptors move to intercept, and flank the landing craft, moving to guide it towards the main base.[/i]
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[b]It heads towards the main base, not daring to stray away from the other crafts.[/b]
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[i]The two fighters guide it to the base, where ATC takes over in guiding it to land.[/i]
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[b]It lands, making sure to not land on anything. When it lands, three people step out from a hatch on the left side of the ship. They are Divine Mechanist, two of them just regular Trackers. The third looks different though. They have pitch-black armor instead of the usual white. They walk with a confident stride, while scanning the building. They all have plasma rifles strapped to their backs, no magazines in, and safety on. They all also have a strange-looking rifles, small canisters loaded in, and steam pouring out of the fronts of them. The person in black armor has a plasma pistol strapped to their waist. The person in black walks forwards, looking for anyone else.[/b]
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[i]The two fighters scream over the base and bank back out over the sea. On the runway, a massive military base can be seen all around. Hangars and military aircraft are seen being rearmed and refueled, as others are taking off on adjacent airfields. Howitzers and SAM sites can be seen around the base as well. Multiple armored vehicles are seen driving around the base, ferrying soldiers to and fro. Headed straight towards the GAGG ship were two Gurkha armored trucks, each with a .50 caliber M2HB Browning belt-fed machine gun in a swivel mount on the roof, a soldier in a full-body combat hardsuit manning it. Four more soldiers sat in the bed of each, wearing similar gear, and four sat in the cab of each. Rolling to a stop before the vehicle, the soldiers all piled out, but were not aggressive. Their SCAR-17 and G36K rifles hung on their slings across each soldier's chest. An officer, noticed by his lack of a helmet and a red beret stepped forward. Each man, including the officer, bore the insignia of the company, seen on all of the vehicles in the area: the coiled blood-red cobra. He addresses the men that step out. [/i] Welcome to our little slice of paradise, gentlemen. What can I do for you?
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[b]The person in black armor speaks.[/b] "First of all.." [b]They take off their helmet to reveal a young woman with auburn hair, and red eyes. She smiles.[/b] "I'm a woman. Second of all, just checking out the new kids on the block. I have to make sure we don't have any terrorists moving in right near our planet. I'm Lead Tracker Josie Lare from the Divine Mechanists." [b]She sticks her hand out.[/b]
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[i]He returns the handshake.[/i] Staff Sergeant George Mason. Apologize for the misidentification, ma'am.
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"I'm used to it by now. It's not a problem. So, what exactly is your organization doing here?"
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Looking for work, to be blunt.
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"Well, we could help with that. We can pay very well, but we cannot guarantee safety."
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[i]The man laughs.[/i] Don't worry, that's our job most of the time. I assume you need to speak to the bigwigs then, huh?
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"I would assume so."
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I'm amazed... Two visitors in one day looking for mercenaries. Not often I get that many visitors. [i]A figure appears before you, next to the Staff Sergeant. He wears a more heavily modified combat hardsuit. It is matte black, with various scratches and scrapes in the paint. Two bandoliers cross the man's chest, one loaded with .50 caliber bullets, the other with pockets and pouches. At his waist was another bandolier with a pistol holster on the right and a knife sheath on the right. The pistol holster contained a massive .44 magnum revolver, the cherry hilt engraved with a spade. In the sheath was a massive, Crocodile Dundee-style Bowie knife. On his left wrist a tac-pad was built into his gauntlet, and on the right, a hydraulic wrist gauntlet. His left shoulder pauldron had a small shotgun shell holster loaded with slugs just above the company logo, complementing the lever-action shotgun on his back, barely visible from beneath his tattered cloak. Next to it was a large sniper rifle, and between the two, a sheathed sword. On his other shoulder, two playing cards were seen, an Ace of Spades and a King of Diamonds. The hood of the cloak was down and around his shoulders, exposing an old pair of dog tags and perhaps the most striking feature of his armor: his two-toned helmet, half white and half black. The eyes glowed with an eerie blue.[/i]
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[spoiler]That's Blackjack, right? Just gotta make sure.[/spoiler]
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[spoiler]Yep. Cards and the two-tone mask.[/spoiler]
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"Well. Goddamn. Blackjack. We have records. The things you've done... We'd be glad to negotiate a job." [spoiler]They have records on everybody.[/spoiler]
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[b] a kid in Merc armor walks up from behind the mechanists, he had stowed away in the landing craft.[/b] Whaddup
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A large GAGG warship flies in, and Sawyer, a few Experts and a whole platoon step out, swords raised. "Stop," Sawyer says. "We do not wish harm." Sawyer walks to one of the bases. "I wish to see the leader of Venom Incorporated."
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[i]The aircraft is intercepted prior to landing by two matte-black PAK-FA fighter jets, and a transmission is sent to it.[/i] [b]UNIDENTIFIED CRAFT, YOU ARE ENTERING VENOM INCORPORATED AIRSPACE, STATE YOUR INTENTIONS OR YOU WILL BE TREATED AS HOSTILE.[/b]
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"Again, we are the GAGG, and keep in mind if you kill us then we blow up the bombs we initially set in the core of the planet when we colonized the GA, killing everyone of you instantly. But until provoked, we just wish to investigate the nature of this settlement on Aradin."
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[b]SETTLEMENTS ARE OF MILITARY NATURE. DISENGAGE ALL WEAPONS SYSTEMS AND ADHERE TO MY FLIGHT PATH. WE'LL BE LANDING ON RUNWAY A-3 AT FOB FLAGSTAFF.[/b] [i]The first jet roars past the larger craft and slows down in front, the second remains behind.[/i]
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The GAGG warship de-activated it's countless weapons and lands at the coordinates the ship told it to.