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originally posted in: Crucible Quest Line
11/11/2015 5:44:34 PM
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This was addressed in the weekly update on 10/22. [url]https://www.bungie.net/7_Bungie-Weekly-Update---10222015/en/News/News?aid=13797[/url] [quote]Senior Designer Leif Johansen wants to make sure my friend Tortacular doesn’t murder Lord Shaxx: Leif: With The Taken King, we introduced a new Questline for the Crucible called “Crucible Forged.” Our goals with the Questline were to onboard players that may be intimidated by PvP into new games modes and playstyles. In hindsight, it felt really freakin’ long (like, glacially long), the rewards weren’t good enough for the effort, and only awarding progress on winning in certain steps led to frustration and quitting. Going forward, the Questline will be shorter. Completing matches will give you progress in most cases, and we’ll be giving you more freedom to choose how you complete it. Instead of having to complete one Quest at a time, you can complete multiple Quests all at once. This should enable you to progress though many steps at once, and you should have an easier time pairing up with friends to finish it. And, the Crucible Weekly Bounty rewards have already been buffed in 2.0.1.2, so you should see some more endgame-level gear for your weekly efforts.[/quote] I'm hoping this Quest will be fixed in the next update. I still haven't completed on any character because spending hours on a Quest that rewards crap blue items and depends on the team you get instead of individual effort in the Crucible wasn't worth the time.
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  • THIS! Some of the tasks are HIGHLY ridiculous- like getting 3 7 orb supers. What kind of LAME game design is this? I completed one for the warlock, and got a freaking 200 wep. How did this make it past QA? TTK was a great update, but man they messed up with rewards in many many areas.

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