That would actually make a pretty boring game. Let people figure out what they want to do. The hunter is probably one of the weaker classes now and it's still one of the most popular. I don't know why, but it is. If people are going to continue to play it obviously they are seeing something in it
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they see what i see possibility and a chance to be great! but at every turn its seems to get worse :(
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bungie has shown time and again they pay attention to statistics more than anything. the titan received a nice buff because it was the least played class. the hunter was the most played so they reduce it. look back. thorn use to be crap, buffed, was all people used, now it's not even around in y2. last word, was great, now crap, suros, great, crap, average. they constantly change things to push people into and out of various weapons and classes.
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Edited by InfinitySerpent: 11/5/2015 7:25:02 AMpushing people is not a devs job, the player makes the choice to use something they have created if players are failing to use a certain asset a game has it falls to the dev to make the item either better or look back at the item in question and ask why people don't like it or want to use it. - hand cannons were fine but the range and high aim assist were out of control small changes were needed but they went overboard with the nerfs. - auto rifles were great in vanilla destiny, only changes they needed was not damage related, they needed less range and less stability other wise the blanket nerf killed them for quite some time, the current iterations of them fail to meet many expectations as well - shotguns are backwards still being high impact high range and low impact low range, where is the balance here? it should be the other way around low impact high range and high impact low range, its the simple buck shot vs bird shot method. - fusions and shotguns can never co exist without different perks on each of the weapon types it just seems fusions are long range shottys with a charge time. - side arms....i dont even know where to begin....... - rockets stats are a joke when only 3 things matter, blast radius, velocity, and the amount of rockets you can have in the weapon. [b] what i'm getting at is that these things still existed long before they stared making these new tweaks, changing the meta every season isnt fixing the problem. we need these weapons to preform as they need to not only in PVP but in PVE.[/b]
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you're missing the psychology behind what they do
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Edited by InfinitySerpent: 11/5/2015 8:31:56 PMthey take too long because their resources suck i know its been explained before, but again changing the meta every season like they intend to do is not a healthy multi player life for any PVP their psychology is not intricate its simple and to the point.