I think the warlocks are fairly balanced. I don't go into my super thinking I'm untouchable
I use my abilities aswell as gunplay
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Edited by InfinitySerpent: 11/2/2015 12:42:15 PMwarlock by far have had a statistical advantage in both PVP and PVE falling not far behind hunters. had it not been for hunter supers being so useful in pvp the warlock would be called the OP class, i'm still amazed that people still call the hunter OP.... no hate towards warlock but just my findings
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I disagree. Very little armour and agility means that warlocks are rather squishy with very low movement This means that we're a target and take more damage from abilities than other classes. Our nova bomb has less of a radius than FoH and it's easier to dodge due to it being relatively slow moving You'll also find that the warlock has literally 0 damage Resistence and there isn't a perk that can provide that buff Radiance however is a great super with radiant skin. But there are still cool downs on all abilities and they are easy to dodge. They also have less armor than the sun breaker with no armour buffs. A little bit more than a BD which I think is fairly balanced since the perk is based on high defense ..
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Edited by SiKoMaNTiS: 11/2/2015 1:40:14 PMNova bomb actually has a higher base radius than the FoH lmao
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The radius includes the height. You can jump above a nova bomb
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You cant jump over either of them. Also you can even buff NBs radius if you wanted
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all 3 warlock supers have damage resistance. you can also wear the ram or skull to have more resistance.
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Nova bomb as standard has none without skull of dire Ahamkara
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No they do. all supers get damage resistance upon activation. even golden gun. how fast it goes away depends on the animation. for golden gun it's as soon as it begins to drop. on nova bomb its the moment it leaves your hand.
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gg has frame advantage so immunity comes from minor frame annoyance but no armor on activation blade dancer as well and even night stalker