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10/21/2015 5:12:04 PM
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There should be 2 path choices for each quest line - 1 for PvE, 1 for PvP. so we could pick which game mode to complete that task on. Honestly, the more they stay separate the better the game would be. I'm sure I've completely irritated my poor PvP teammates by now. And I'm also sure this is where a lot of the frustrated shrieks of NERF, NERF are coming from.
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  • If they did that, everyone would go for the easier pve way.

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  • Are you -blam!-ing joking, it would be a bullshit fest, like 10,00 hive ultras in 23 minutes, with melee only in the forgotten shores, while whacking off naked in your bedroom not even looking at your TV set. meanwhile here have another PvP bounty where you have no choice but to be good or we will just take away progress making you grind in this shit fest even -blam!-ing longer making you want to break the game...or do something more productive like a game a game that is worth supporting. ( nothing from EA, Activi$ion, or Bungie)

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  • Well there's always that

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  • Totally agree. There really is no reason that something should force players into a game style they dislike - that goes for both PVP and PVE. It lessens the game. Making it mandatory for people to either PVP or Raid has a negative impact for all involved. If someone is doing something just because a quest requires it, that results in them not being fully committed and they then pull down their team, both in PVP and in strikes/raids. Separate pathways should have been the way. That way you can complete it regardless of your preferred play style and not negatively impact on other players.

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  • Agreed

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