While this is certainly an impressive feat, I really hope hard mode puts a stop to stupid shit like this. If I were on the Destiny raid design team would be equally parts butthurt and impressed to see my hard work undone so completely when it was obvious that the Oryx fight, the ultimate battle in the ultimate test of PVE skill, was meant for six people and a couple of dudes two manned it.
I mean, big props to them for actually doing it, I just wish it weren't possible. This fight should not be winnable without six players, or maybe five people who really know what they're doing.
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A simple fix is Sunsingers cant res after a mechanic wipes a team.
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