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10/18/2015 2:13:25 PM
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Titan is a "tank" type character, so now that it has finally fulfilled that role, people want to make it equal. I thought we wanted the choice of character to make a difference? Tanks will be tanks. They are slow, hard to kill, and very destructive. You can kill them, but not if you take one head on. I think it adds to the game, increases the need for strategy, communication, and team work. I like this game BECAUSE it's not another call of duty type pvp, why nerf it till it becomes that?
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  • Do you even know what a tanks role in actual mmos are? They specialize in taking massive damage through rapid healing OR high defense and aggro at the cost of damage, the fact that a SB can take massive damage, heal himself and put out high damage is what breaks the class, every class gets 2 not all 3

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  • Edited by Atomic: 10/18/2015 6:20:10 PM
    I beg to differ classes in destiny are not meant to be specified to a tank or healer or runner

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  • So you propose an agility nerf. Make the titan slower while in hammer of sol mode. Perhaps a 30 to 40 percent agility nerf. Tanks are slow like you said so sounds fair

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  • Tanking doesn't equal highest damage resistance and highest damage output combined.

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  • In no way are Titans slow they can actually be the fastest class

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  • Titan skating makes them even faster than hunters with maxed agility

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  • What is Titan Skating?

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  • Look up gabriel. He can move across maps so fast you cant even keep up. Skating is a easy to learn thing where you use increased control and triple tap near the ground. Guides work better as they will show more.

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