Shadowshot feels a lot like GG to me except more rounded. x3 shots (spec'd of course). Insta-kills on hit. Ability to tether multiple targets. Ability to suppress supers. Enough damage mitigation to survive a nova bomb during cast (I have video proof of this one). Clutch cast so players don't know when its coming. This ability has offensive, defensive, and utility capabilities.
GG is a wrecking ball but can easily be shut down because it has no damage mitigation and alerts everyone in the area when it has been cast.
You know whats funny? I could have blindly predicted that order above because the strengths and weaknesses of each class/super are so blatantly obvious. Too many retarded fanboys on these forums. The only thing I want from this game is PvE/PvP balance and an end to lag.
Because that is the most op super in the game. It can shut down everything, get atleast 3 kills, a lot of orbs, great for zone control and it slows down shit.
You are so vulnerable and it takes for seconds to activate. My golden gun will kill kill you before you even fire your bow. And if I do get tethered, you've already died so all I have to do is wait it out.
Glad my Hunter doesn't take four seconds to activate. I don't know how, but sounds like you are doing it wrong. I've never been killed before getting the shot off.
Perhaps for straight up killing, but SS create more orbs and is better for zone control and objective based gamemodes. GF gets you a double kills while SS can get you a lot more points inderectly
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