For the cons:
-I don't see how the gunplay is anymore scrub friendly than either the previous games in the series or Battlefield
-Destruction is unnecessary, but still present in maps like Tatooiine
-Walker Assault is NOT unbalanced, but it does need a good team. That's it. I played plenty of WA and won just as much as the Rebels as I did Empire. The issue is with players not knowing what they're doing, not the game mode.
-720p still looked beautiful to me.
-I still liked Drop Zone, and I'm tired of hearing everything people don't like being called "generic." Is there any game mode that has the same rules as DZ?
-The Hero animations are rather clunky
-As is Vader's voice acting
-I experienced very few glitches
-I only got one kill with the sniper. I haven't had that much trouble sniping since Halo 3.
-Use ion shot on bubble shield; cooldown should be extended though
-I was never spawn trapped. In fact I thought the spawn were very good; I was never caught out in the open against an enemy when using default spawn. Partner spawn is your own fault if you get killed.
-EA isn't a point.
Personally I feel like people want this game to fail.
English
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Every gun is crazy accurate in Battlefront. Other then having to lead shots there is no recoil, and no need to aim. Hit boxes are huge and guns fire a steady stream of just laser. As far as Walker Assault goes, all the Empire has to do to win is kill the Rebels. The Rebels have to 1. Capture Uplinks 2. Defend Uplinks 3. Focus all fire on the Walkers To get a completely randomly set up team to do all of those things flawlessly is very challenging. Now, I won't lie as the beta went on I noticed Rebels winning more and more, but it was still considerably easier to win as Empire through out.
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Cod has hard point basically drop zone and the walker assault is semi one sided
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The only bad spawning is the bunker if your teammates all get trapped inside. Sometimes the game wouldn't spawn anyone outside and the imperials just racked up kills
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I went on a 10 kill streak with the sniper more times than I can count, their is so little to do no campaign, no clone wars, and the hit detection was god awful. Also the spawning in that game was shit.
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Bro this is everything I agree with
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Walker Assault can be fixed pre launch or post launch because it's spawning and vehicles
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Spawns are kinda bad but I agree with everything else. I've spawned in front of an AT-ST and another time in front of Vader so there's that. I was an Imperial and saw a dude spawn right in front of me with his back turned so I got a free kill
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You played a different game if you think the spawns were good and the sniper wasn't op and the gun play isn't scrub friendly a posed to battlefield where recoil was actually a thing
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[quote]You played a different game if you think the spawns were good and the sniper wasn't op and the gun play isn't scrub friendly a posed to battlefield where recoil was actually a thing[/quote]
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I find Battlefield gunplay to be piss easy to be honest; it's the same point and shoot gunplay of most modern shooters, except in Battlefront I have to consciously lead my shots. And no, I was never spawn camped. If friendly spawns started getting overrun, I would start respawning somewhere else. And the sniper may be OP on PC, but on console, with no aim assist, it is very hard to get consistent headshots. I was only ever killed by it twice, and only killed with it once.
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I got loads of kills with the sniper.