It's easy to blame a lot of this on Activision, but I think Bungie has shown that they are no longer a competent game studio.
I think the biggest joke is the way they made us grind to level up our old gear with Etheric Light in House of Wolves, only to render it all completely obsolete in The Taken King. I'm not interested in losing all my progress at once just because they can't figure out how to gradually introduce more attractive options.
And as you pointed out, all the old content is obsolete now as well.
I don't know if they lost some of their good developers or if they're just out of their depth with a social RPG (Halo is a lot simpler). Either way, they don't have it anymore.
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They have a lot of senior and lead positions open. It is very sad to work hard for bringing your gear forward only to hit a wall. The decision doesn't make sense
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Wow, they really do have a lot of positions open. Like, a LOT. I wonder if they've lost a lot of their team.
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I'm willing to bet they did. In one of DeeJ posts he mentioned they had 4 developers and that doesn't sound like very many, although he didn't specify if it was 4 for just one project or not