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originally posted in: Sunbreaker is Too Strong w/proof
10/8/2015 9:34:51 PM
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GS: has trip mine, trowing knife, incendiary blade SB has: nothing Everything about the SB subclass is only for the super, there is nothing to help you if you're not in super now lets look at the supers GG near aimbot infinite range 11 seconds for 3 shots fast RoF Best counter: Shotgun or sniper HoS: weak tracking long but not infinite range TRAVEL TIME about 10 seconds if you spam hammers slow RoF heal on kill best counter: run until they runs out of hammers so please consider the rest of the subclass before you call nerf to the super, would you like titans to have blink? or invis? or grenade burn? or one hit kill melee? or shield on hit? didn't think so stop crying nerf just because you want your super to be on top all the time the only nerf i agree with here is make the butt-blam!- ton of armor a perk
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  • Edited by SkreeminChkn: 10/11/2015 7:46:32 AM
    Lol. If you're still dying from tripmine grenades you need to quit. Oh yeah, you didn't see the curve on that hammer towards the end of the video? Golden gun sure as hell doesn't do that. Lmao. Poor argument

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  • Running isn't a counter tactic....

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  • Golden Gun has infinite range? Ha, you're funny.

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  • Noob

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  • Anyone that says the Sunbreaker has bad grenades is legitimately an idiot. Have you forgotten about "any enemies fallen by your fire heals you"?

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  • There is no aimbot. The range isnt infinite theres literally a perk to increase range.

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  • Edited by Peregrine legs : 10/11/2015 7:01:16 AM
    Due to the small close quarter crucible maps it has infinite range, also It has 100 aim assist

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  • SB: fastest class , incendiary grenade

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  • Incendiary grenade dumbass

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  • Edited by bcmatt13: 10/10/2015 12:56:17 PM
    You couldn't be more wrong about golden gun. Trip mine is only good if you have boobs running through it, throwing knives are way to inaccurate to consistently get kills with, and incendiary blade still isn't a one hit. Both of the subclasses suck until they have supers, and sunbreaker is still better. Golden gun has [u]3 shots[/u], sunbreaker can throw around 10 hammers that track people and heal them on kills. Golden gun doesn't have an infinite range. You stand too far away, you're going to do about 189 per shot

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  • no one uses trip mines as mines though, they exploit its broken activation and detonation insta kill radius and use it like a super throwing knife. I used to main a gunslinger so I would know. I used incendiary because i couldnt bring myself to use the crutch that was tripmines. Also how I know SB incens are way better than GS incens.

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  • deadeye makes it so you get no damage falloff

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  • Deadeye is accuracy, not range

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  • HoS has a melee that does like 90% health in crucible and is super useful in pve. Incendiary grenades are pretty good and I think some perk on SB can make them guarantee a kill if close enough (extended burn or something, idk). They also spam fusion grenades. They can titan skate. Stop crying about "only" a good super

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  • A GG shot should kill and so should an ldr shot to the head. That is all. No duration nerf or blast radius nerf.

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  • I'm a hunter and this is true

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