Exactly. How hard is it to code that any player sniping up top on confluxes and what not to hit immune until they hop down. How hard is it to code an invisible wall so people can't cheese the bridge by climbing on top of the tower. How hard it it to automatically kill anyone who is over the giant pit, with sword or not if they aren't using the bridge. It shouldn't take any time at all to noob proof the raids. I think they just don't care. If they don't care about players cheesing their content, then why even make the effort in making this game. They claim that they want to give us challenges but they give us highly cheesable content.
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That's pretty much where I'm at, and honestly, comparing their raids to other raids I've done, they don't really care that much.