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originally posted in: Cyberpunk: An Open World RP
7/19/2015 6:46:10 PM
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"KAP-8 the pill doesn't last as well. And it's slightly modified." "Our Psionic powers are useless to them...we'll need a cyborg or a hacker if you want to ensure our survival."
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  • We have other weapons as well, and we may be able to use or powers for some good. Invisibility, barriers, things that don't effect [i]them[/i].

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  • "I don't use guns, I haven't crossed the line nor do I plan on doing so. What're you armed with?" [b]* I toss you a KAP-8 Serum[/b] "This is the equivalent to taking 4 pills. Use it for emergencies."

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  • Thanks, I already have 5 pills in my system, too. I have a combat glaive and a combat knife. Plus a railgun that basically blow through anything for extreme cases, plus an Ashwinder with one shot. I don't use guns much either, though. So, you ready?

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  • You look along the Coast, trying to find any clues as to where the Gold Jackets' hideout may be. You examine the area, and see: -A cave leading into a rocky cliff-side, sea water sloshing about inside. -The grassy top of the cliff. -An abandoned lighthouse on the beach.

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  • Alright. [b]I head to check the lighthouse.[/b]

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  • The front door is closed and locked, and it is made of 3 foot thick titanium. There must be a key somewhere... Surroundings: -A fishing shack. -A few metal barrels. -Long-dead potted plants by the door.

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  • Edited by m0nster630: 7/19/2015 7:31:15 PM
    [spoiler]Well if it's reinforced and locked, that makes it a bit suspicious..[/spoiler] [b]I check the barrels, then the plants.[/b]

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  • The barrels hold large batteries, filled with battery acids. There is one in each barrel. The plants, on the other hand, have a small metal key under them. You try it on the door, but it does not fit. Better check the shack.

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  • [b]I head over to the shack, and keep the smaller key just in case.[/b]

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  • Inside the shack, you see: -A small wooden fishing boat, tethered by an old rope to a pylon in the shack as it lolls about in the sea water in the center boat-park of the shack. -Dozens of colorful buoys hung up on the walls. -A few more metal barrels at the end of the shack.

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  • [b]I check the barrels, and look in the boat.[/b]

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  • [b]Contacting shift[/b] "Allen and I found some sort of Image Scanner. What's your status?"

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  • Edited by m0nster630: 7/19/2015 9:45:48 PM
    "Well, the lighthouse has a 3 foot thick locked titanium door, and I'm looking for the key. I found a smaller key that may go to something else, though. I will meet with you when I'm done searching.

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  • There is nothing but rotting fish corpses inside the barrels. Nothing is in the boat, either.

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  • [b]I check the buoys on the wall.[/b]

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  • You check every single one of them; nothings in them. That damned key has to be around here somewhere...

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  • [b]I search around the general area, looking for anywhere that it may be.[/b]

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  • Hmm... You've looked in the boat, the barrels, the buoys... It has to be somewhere in here, you can feel it.

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  • I scan for the top of the cliff. The grass is rich and clean... "Man this is what grass feels like again." There's no sign of a key anywhere.

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  • You step through the moist, green grass, then feel something hard, metallic almost, underfoot. You look down, but there is just grass. Weird...

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  • Edited by DesertX963: 7/19/2015 10:20:42 PM
    [b]I use the image scanner it beeps and finishes the scan[/b]

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  • "Hopefully this turns out for the better, it's been a while since I've seen anyone else and that worries me." "A mafia safe house has to have some sort of security measure"

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  • ((What do you scan?))

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  • ((the hard metallic "grass" I stepped on))

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  • ((But the scanner is implanted on a wall inside the cave.))

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