How pissed are you that Thel and the Swords of Sanghelios use the Halo 4 Sangheili design? Even though 343 even canonized both designs as different Sangheili phenotypes?
Because I'm pretty pissed.
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I mean I like the hight and size improvement but really miss old elite bretheren look. They don't look like the elites I fought with
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What height and size improvement? They're only taller than H3's elites because they were stupidly hunched over.
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Exactly
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Edited by Pay Twice: 6/27/2015 6:02:56 AMThat is my one gripe with this game since I was really looking forward to a large contrast between Thel's faction and Jul's.
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That sucks... Most enemy designs from 4 were a downgrade from what we already had. I hoped it was just differences due to race or different armors with different fleets, etc
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Those are the reasons
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Edited by DisturbedShifty: 6/18/2015 6:36:00 AMI personally haven't liked the Elite design since Reach. It seems since then the Elites have gotten bulkier. Hands down Blur's design is the best. Then again 343's art design has been questionable from jump. I mean just look at the Jackals.
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They only look bulkier because Reach's elites were anorexic http://imgur.com/a/kzEg6
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Not quite Halo Wars tier though
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Holy shit, someone get that kid a sandwich.
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Honestly, I think the new 343 Arbiter looks better than ever.
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I'm not even talking about his armour
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Where did I mention Armor anywhere in my reply? I honestly think the Bungie Elites just looked to cartoony. The 343 Elites looked more realistic, more badass. And the Halo 2 anniversary Sangheli were perfect IMO, but if 343 decides to give Thel and his Kin the H4 look I'll be fine, they still look better than the Bungie Elites.
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ive never really paid attention to this before, but now that i think about it, youre right they are ridica-ugly
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[url=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/why-the-heck-are-thel-s-covenant-wearing-h4-armor/662e9ed3-828e-448b-bd79-d6cf2c9bab06/posts?page=2#post35]Your clarification - as well as your opinion - is appreciated. Also understand that as a fan myself, there are things that even I wish were different as well, but there is a balance to everything. I'm actually more on your side about this particular topic (re visual depiction) than you even might realize, but I do think it's important to understand that just because decisions are made for reasons based in reality (scope, cost, time, etc), or just stemming from different opinions (art license, story direction, etc), doesn't mean that every last one of us in the studio don't approach our tasks with passion and a desire to make the best Halo experience possible, given whatever circumstances. <3 Grim[/url]
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Bah..Get out of here with those real world reasons ;)
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I totally understand that, and how resource and time usage works. It's still just very annoying to me. And The Swords of Sanghelios we see could easily be passed off as defectors from Jul's remnant faction, so that part isn't that big of a problem.
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Edited by Crock mocket: 6/16/2015 4:12:04 AMYou're right. BUNGiE created a very tangible world and 343's artistic licence has liquified it.
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No they haven't. 343 have improved the universe tenfold.
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It was expected.
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Not really.
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Well, I expected it.
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Even after they went to the effort of canonizing both and after Blur's H5 cutscenes?
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I don't mind too much really, sorry Lemon