Soo this is more about how you can't -blam!- people with your pocket infinity, than it is about actual hand cannons.
You can always tell the difference between those who want balance for actual balance sake. And those who want nerfs so their favorite class can shine again.
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[quote]Soo this is more about how you can't -blam!- people with your pocket infinity, than it is about actual hand cannons. You can always tell the difference between those who want balance for actual balance sake. And those who want nerfs so their favorite class can shine again.[/quote] I don't want anything to be OP and I don't even use pocket infinity as the ammo runs out fast, also auto rifles need to be bumped up a bit since pulse rifles have basically replaced them. If you read I said "I want them to compete" when talking about shotguns and fusions but right now there's no competition at all shotguns win all day...
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Bud you have 4500 pocket infinity kills and 28,000 total fusion rifle kills. Your posts secondary concern may be about balance. However it is extremely clear, this post is mucho biased to have fusion reign supreme.
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[quote]Bud you have 4500 pocket infinity kills and 28,000 total fusion rifle kills. Your posts secondary concern may be about balance. However it is extremely clear, this post is mucho biased to have fusion reign supreme.[/quote] I used to use pocket infinity before they did the special ammo change and now I can hardly get 2 kills besides I'm out of ammo. I never said make fusions better I said there should be competition between the 2 since they are both around the same ranges (shotguns closer, fusion longer) right now there's no competition shotguns win all day.
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You literally hash tagged #buff_fusion. How could you possibly say you're not asking to make fusions better?
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[quote]You literally hash tagged #buff_fusion. How could you possibly say you're not asking to make fusions better?[/quote] http://m.imgur.com/a/Fg21M this link clearly shows shotguns dominate for special and hand cannons dominate as a primary.
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[quote]You literally hash tagged #buff_fusion. How could you possibly say you're not asking to make fusions better?[/quote] Yea they need to be buffed, just nothing major to make them overpowered again, the same applies for auto rifles which also need a slight buff. They need to be better the same way pulse rifles did before they were buffed because right now in a clash game for example 11 people use a shotgun , then I'm left as the lone fusion user and struggle to protect myself from shotguns.
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I will grant you that my man. That would be tough being the sole user of a gun type. I feel that way from time to time with scout rifles. I just think the weapon balance is so -blam!-ed up no body knows where to go from here balance wise. Honest opinion. I'm in the middle of the pocket bounty. Is it worth using still say in like a trials format where mass ammo isn't necessarily a huge deal? Thanks for a good no name calling debate man. Keep on keepin on guardian.
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[quote]I will grant you that my man. That would be tough being the sole user of a gun type. I feel that way from time to time with scout rifles. I just think the weapon balance is so -blam!-ed up no body knows where to go from here balance wise. Honest opinion. I'm in the middle of the pocket bounty. Is it worth using still say in like a trials format where mass ammo isn't necessarily a huge deal? Thanks for a good no name calling debate man. Keep on keepin on guardian.[/quote] I like using it in trials since ammo spawns very often and I seem to be able to keep it filled, just make sure you give it the pocket infinity upgrade so it fires continuously before using it :)