BumpBumpBump
nice ideas!. let's all get a page solely for for Great Battle plans for the future & Beyond.
Good Luck Guardians.
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Each planet has a area huge enough to house a huge battle with several players. so on each planet have a 6-12 matchmaking/group mode. -1 node on each planet. Takes place in the biggest area on the map. -Have waves. Then 2 mini bosses (from community events) and finish with a boss from that planet's strike mission. -make it with randoms and or with friends. -different level tiers for more intensity 1st tier normal 2nd tier more shielded enemies 3rd tier same as second but with random modifiers
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same as what your reply but 6-12 players great but what about the entire planet & have a second 6-12 team so 24 total against Armageddon mode: where every cave, building with the odd air-craft dropping waves & game audio option for communication to the flank. with bonuses for shader & clan banner eg: xp or perk. same Armageddon idea on pvp & call it clan territory. great thinking quino! Battle well.