Not too thrilled that matchmaking is only for level 28. Really? Some people come home from work with limited time to play and want to jump straight into the game. Not go looking for other teammates. Suppose I'll have to tackle these on the weekends. Sometimes I think the Dev team must assume we have 8-12 hours a day to play video games 7 days a week. That being said, the actual gameplay and rewards look very nice.
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Play lev 28 matchmake, find folks you rock with to go into 32? Make friends... build a clan or join clan of like minded folks. Then simple post to clan when you are looking for games. Many ways to tackle.
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Sounds good but it really doesn't work that simply. However, I do plan on playing the level 28 matchmaking. More PlayStation friends makes it easier but sometimes people get upset when you turn them down for a Raid not understanding you only have one hour of free time on that particular day. Weekends tend to be better when I have them off. Have had good and bad experiences with clans. Like people... Some can be good and understanding of casual players while others can be well... elitists. Best to find clans that are filled with casuals like full time moms and dads, military servicemen. college students, and people with two jobs. These people can relate to people not having 8-12 hours a day to play. Just wish the Devs would get that too and stop making the best gear only obtainable through long play periods such as raids. Fortunately they do have IB at least but it is only periodically active. There are alternate ways to put in hard work and get good gear without having to be online a long time in one sitting. That however is another argument that can be tackled in a whole other thread.
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Edited by Tactica: 5/11/2015 5:12:59 PMPreaching to the converted. I hear you. There's a reason I'm in a GUPs clan. "Grown Up Proplems" Simplicity may not be the goal. Investment and effort might. I'm not sure anyone involved ever said the relationships and gaming in end game activities was going to be quick, and simple. Perhaps that is the issue. You may be seeking a 'quick fix' where none is intended? Just speculation on my part, but allow me a moment to explore the thought process... First, I wouldn't even be there if they didn't ask me to join - Clans historically, are not my thing. I couldn't sympathize with your point of view more. That said, I was researching investing time into Destiny, posting articles on forums, and engaging people in discussions - much like this thread. That lead to me - indirectly, being invited to a couple groups - but only one that really appealed to me. An older gamer group. I've since met several and continued to post and regularly discuss matters privately in the group forum. I ran raids, I researched elements of the game, and got involved. The clan members grew and developed. I sent FR to those who I thought might be an asset to end game and who I had engaged in discussions who seemed of like mind, some didn't work out, most did. I would encourage you to find a group of folks that game when / how / why you do, then build a friends list from that Clan / group - whatever to accommodate your schedule. I suppose the Devs could try to accommodate players in that regard. They could build an interface that allows us to specify some characteristics and behaviors, age, availability, time zones, profantity, gaming intensity, etc, etc... types of preferences in hopes that they could match us to like minded people... but who knows how successful that would really be, and it would only ever be as useful and reliable as those who honestly used it... and such a tool could be easily abused... obnoxious kids could decide to go into the adult, religious, family oriented lists searching for folks to game with - only to lash out and become trolls... I can see, for a number of reasons, why dev's say - there's a number of community related products already in existence that do these kinds of things far better than we can, and we have a limited about of resources, time and staff - lets just focus on the game. I get that actually.... and let's not forget, they did develop a full website here for building and tracking clans / groups with private forum support... some amount of effort and resource went into that. As the gamer, with tough schedules I think some of the responsibility falls upon us to seek out and develop the groups and circles of folks we wish to game with. BNG has built game, network and fiction, I'm not sure the responsibility falls on them to fully link up everyone out there with various scheduling issues to game with... (look, I'm a full time working adult age 40, 3 teenage daughters, wife, have my own myriad of commitments outside of gaming). I see putting in the effort to seek out a good group and developing online friendships as putting some effort into the game and hobby. Much like researching that goes into pre-release... or learning a new hobby. You get out of the experience what you put into it. Just my take.