I find it funny that ppl never complained about ppls abilities in Halo and weapons as well. But now in Destiny its "Nerf this! Buff that! This is too weak! This is so OP!"
ENOUGH IS ENOUGH!!!!!!
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The mechanics in halo were a lot different. There weren't a dozen kinds of each type of weapon. Or 18 different types of grenades. The more complex it gets the more tweaking needs to be done.
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No it really doesn't they did enough tweeks that they can't do anymore otherwise they would have to be scrapped. You say things show be either nerfed or buffed and then later on you complain that it's nerfed or buffed when you wanted it
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Lolwut?
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Think about have you read the posts before about auto rifles of the thorn the last word fatebringer ghorn the list go on.....and when it happens ppl bitch about the nerds or buffs they ask for. Examples of this now are the post before me
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English por favor? Look I agree a lot of times that people complain about things that are fine like the thorn. I'm in agreement that they went to far with the auto rifle nerf but let's face it something did need to be done. I'm not actually advocating for major changes I'm saying make it so you aren't wasting a grenade because the lock on range is so small and it disappears if it doesn't find a target. Either that or give it a second or two that it persists so people can't just run through it. I'm not advocating major changes I'm not out to unbalance the game. I'm pointing out my observations and guess what many people see the same problems and agree. The goal isn't to make it op the goal is to make it more practical and balanced.
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But that's the point of the grenade it has a fixed radius so if it doesn't hit then it disappears. It's powerful as it is without anything else and it's supposed to keep you on your toes and they are avoidable it's not like they can't hit you from across the entire map. If it was the case I would agree then. But now as it is just leave it alone
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With how close you have to get it to the target for it to work and it's low damage you are actually probably better of opting for the sticky grenade. That's why I think it needs better lock on abilities it's actually easily avoidable too because it's slow and can be made to crash into things. But at the same time I feel if it tracked more aggressively it would be op. It just needs to acquire its target better so it doesn't get wasted so often.
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But then again that's most grenades. How most see the grenades is a means to flinch the enemy in pvp since they are expecting a grenade the question however is what. I say the most broken but balanced grenade is the flash bang since yes it blinds the opponents but also hurts? I've never heard of flash bangs doing that
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Well it's a moon flash bang lol. But at least with other grenades if you throw it it still goes off even if doesn't hit anyone still giving it the advantage of being an area denial weapon with axion bolt you just get nothing.
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Depends who's in vicinity of the blast lol