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Edited by Kafuu Chino: 4/21/2015 7:37:08 PM
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>[url=http://www.gamepur.com/news/18627-star-wars-battlefront-ats-are-confirmed-be-rails-dice-explains-reason.html]AT-AT's are on rails[/url] Welp. Fu­ck this.
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  • Edited by ROBERTO jh: 4/22/2015 1:23:39 PM
    Kinda like how the ATATs were so restricted in the past games they might as well have been on rails anyway? Seriously you can only move in one direction, and they're so slow you might as well get out and walk.

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  • What do they mean by on rails? You can't control them yourself?

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  • Edited by Kafuu Chino: 4/21/2015 10:35:45 PM
    Nope. The AT-AT's now walk on a pre-set course, instead of total control like in the previous Battlefronts. You can only man the weaponry now. [quote]Do you really think making AT-ATs walk on a rail is considered "quality" over "quantity"? Lmfao. [quote][url=https://www.reddit.com/r/StarWarsBattlefront/comments/32y0we/new_battlefront_trailer/cqh2tde]"That's 100% a game design decision. Nothing else. I won't go into details - I didn't make the decision - but just remember that full freedom etc. doesn't always equal fun."[/url][/quote][/quote]Click the + sign to see the DICE dev's comment. They cut out space battles because "it wouldn't be fun", and now they're restricting player control because "it wouldn't be fun"...

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  • Edited by III URBAN III: 5/12/2015 10:19:00 PM
    Did I just read that right that the ATATs will be on rails? Yah know what, I think devs have got the graphics down on games but that's it. Static vehicles is not next gen. Where's the goddamn freedom?

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  • [quote]Welp. Fu­ck this.[/quote]

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  • [quote][quote]Welp. Fu­ck this.[/quote][/quote]

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  • [quote][quote][quote]Welp. Fu­ck this.[/quote][/quote][/quote]

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